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simmyfroggy
6 years agoNew Spectator
I like the ideas he has for improvement. Can't say that every one of them is something that majorly annoys me (careers being too easy? doesn't feel that way to me though it's a bit of a bummer that they did away with the ideal mood part for them) but the possible solutions are well thought out.
The only thing about the video that bugged me a bit was towards the end. I'm sure it wasn't his deliberate goal but when he talked about the parts of the game that he feels got more attention in TS4, it came across a lot like pitting players against each other. Bringing up things like "groups that are louder than others" isn't going to do much good in general. Or telling people they need to realize that other players want something else. That part, imo, was unnecessary. Especially since he then goes on to say: well, people who are loud have wants I don't share. I bet the vast majority of people feel that way anyway. To me, the loudest people I've seen want things like story progression and the game having more impact on what happens, which is something I don't care for but he does seem to. So it's hard to figure out who really is the loudest voice in the room. (and it's probably none of the obvious ones).
What I absolutely 100% support is his suggestion on adding options for the game to let people adjust the gameplay difficulty and give them more control over those things. There's no way to make the game perfect for everyone at the same time without giving us all the options to set it up to suit our needs because the player needs are so different across the community.
The only thing about the video that bugged me a bit was towards the end. I'm sure it wasn't his deliberate goal but when he talked about the parts of the game that he feels got more attention in TS4, it came across a lot like pitting players against each other. Bringing up things like "groups that are louder than others" isn't going to do much good in general. Or telling people they need to realize that other players want something else. That part, imo, was unnecessary. Especially since he then goes on to say: well, people who are loud have wants I don't share. I bet the vast majority of people feel that way anyway. To me, the loudest people I've seen want things like story progression and the game having more impact on what happens, which is something I don't care for but he does seem to. So it's hard to figure out who really is the loudest voice in the room. (and it's probably none of the obvious ones).
What I absolutely 100% support is his suggestion on adding options for the game to let people adjust the gameplay difficulty and give them more control over those things. There's no way to make the game perfect for everyone at the same time without giving us all the options to set it up to suit our needs because the player needs are so different across the community.
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