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Bluebellflora
6 years agoHero+
"Writin_Reg;c-17269022" wrote:
Mac dropped Mac users when they went with metal - it's not EA's fault - blame Mac when they dropped open GL.Put the blame where it belongs. And everyone dropped 32 bit - it should have been dropped years ago. Nothing is good in 32 bit.
"Writin_Reg;c-17269499" wrote:
Apple decided it would happen now as they got the metal ready early and they want it changed now. It was Apples doing - not EA's because Apple wants to outdo Intell systems for one and two they want to be rid of open gl. I got this info right from the Apple/Mac site by the way.
What are you talking about "got the metal ready early"? Metal was introduced in macOS in 2015 and all Mac models produced since 2012 support it. Those are 7 year old machines with ageing hardware, not exactly new.
Technology moves forwards, not backwards. You state that 32-bit should have been dropped years ago and nothing is good about it and you are absolutely right. The move to Metal is exactly the same concept. OpenGL is 27 years old, let's move on.
You say you got this info from Apple's website, where do Apple state that they want to outdo Intel on their main site or dev. site? Do you have a link?
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