Forum Discussion
GlacierSnowGhost
2 years agoSeasoned Ace
Wow! Thank you so much everyone for your information and tips!
What I'm getting from all the comments:
1) The eco footprint system is easy to turn off and can be done at any time.
2) NAPs are a little trickier and might have a few glitches, but turning off NPC voting right away as soon as the pack is installed, should keep NAPs from being assigned.
Is that correct?
I also have a couple followup questions:
1) Is the setting to turn off NPC voting for NAPs a setting in the main menu (can be done globally for the whole save without loading a household)? Or do you have to load a household and turn it off via the mailbox (or some other object), neighborhood by neighborhood?
2) If voting on NAPs is turned off, does that also affect voting for the type of community space on those multi-use lots that have the three options (I think it was garden, maker space, and marketplace)? I actually do want to use that gameplay, but don't want NAPs. Are they part of the same system, or separate?
3) I've heard about the "everyone constantly playing with clay and leaving clay everywhere" issue. Is that tied to a specific NAP, or is it a glitch that happens even if NAPs have been turned off? Are there any mods that get rid of this problem?
4) I do use mods and cheats. So if anyone has good links for mods and cheats that are helpful with this pack (especially controlling Eco footprint and NAP stuff) can you share those, please? Thanks! :smiley:
What I'm getting from all the comments:
1) The eco footprint system is easy to turn off and can be done at any time.
2) NAPs are a little trickier and might have a few glitches, but turning off NPC voting right away as soon as the pack is installed, should keep NAPs from being assigned.
Is that correct?
I also have a couple followup questions:
1) Is the setting to turn off NPC voting for NAPs a setting in the main menu (can be done globally for the whole save without loading a household)? Or do you have to load a household and turn it off via the mailbox (or some other object), neighborhood by neighborhood?
2) If voting on NAPs is turned off, does that also affect voting for the type of community space on those multi-use lots that have the three options (I think it was garden, maker space, and marketplace)? I actually do want to use that gameplay, but don't want NAPs. Are they part of the same system, or separate?
3) I've heard about the "everyone constantly playing with clay and leaving clay everywhere" issue. Is that tied to a specific NAP, or is it a glitch that happens even if NAPs have been turned off? Are there any mods that get rid of this problem?
4) I do use mods and cheats. So if anyone has good links for mods and cheats that are helpful with this pack (especially controlling Eco footprint and NAP stuff) can you share those, please? Thanks! :smiley:
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