Forum Discussion
7 years ago
"Felicity;c-16792367" wrote:
You know, Sims 3's worlds generally had 60 - 120 lots. I get the feeling that the entirety of Sims 4 will have fewer lots than just one store world of Sims 3. Why is this an issue with a closed world? Or is it a size thing? I know console users are limited in size, and it's really difficult to delete/disable a pack once you buy it.
Whatever -- this is kind of ridiculous that the game can't even handle a ton of lots with a closed system.
I suppose that kills the last hope of CAW.
But you were also limited to that single world -- you couldn't travel or move from Sunset Valley to Sunlit Tides, for example, without a mod like NRaas Traveler (later they did add the ability to move from one world to another, but you lost all your previous relationships; you couldn't move to Isla Paradiso and call your folks in Riverview to catch up on family gossip). The worlds had to be big because they had to contain everything needed to play the game, including all the base game rabbit hole buildings. With Sims 4 you don't have to have every venue in every world. You can have a library in Willow Creek, a lounge in Oasis Springs, nightclub in Windenburg and karaoke bar in San Myshuno and still get to everything easily.