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7 years ago
Yes. The Sims 3 always had “more stuff”. Anyone who claims otherwise hasn’t played The Sims 3 to it’s full capacity.
However, this isn’t always a good thing.
Take Island Paradise vs Island Living
- Big world? Tick. Variety in in locations? No.
Most of Islo Paradiso looks very much same same, to the point that the promo pictures of Islo Paradiso show areas that don’t even exist in the map. (see here: http://www.biogamergirl.com/2013/06/ea-announces-release-of-sims-3-island.html?m=1) Whereas Sulani is smaller, but there’s more variety in world style. There are parts that look more like Islo Paradiso but then there are others that look more like Sunlit Tides. So more variety.
- More gameplay avenues? Absolutely.
- Are they fleshed out? Absolutely not.
Resorts in IP are broken. The algorithm which they use has been broken from Day 1 unless you build on the free resort lot. Making your own causes the game to not pick up accurate Resort feedback and will just leave you scratching your head.
Also, most of the gameplay is Rabbit Holes so after a little spending Resorts don’t need your involvement at all.
In terms of visting resorts, I feel like you’d be better of downloading the Sims 3 Spa lot on the store. The rest of resorts is just base game stuff.
Mermaids! Are they as fleshed out as Sims 4? No.
Lifeguard career was the only “new” career and compared to the Conservationist career, it was extremely repetitive and again, play it for a day and then you’ll want to leave your Sim to do it on their own moving forward.
Dive Lots? Great idea. Except again, once you head down there most of the point of them is to enter a rabbit hole cave. Everything else is simply because The Sims 3 didn’t have the capability to incorporate it on the surface.
Sims 4 allows us to interact with Marine life, fish, other mermaids etc on the surface and we can see it super clearly.
Diving in Sims 4 is a rabbit hole but the main purpose of diving in Sims 3 was also a rabbit hole just in the lot itself.
Houseboats. Great if you want only your family to be in one. Horrible if you want other Sims to live in them too. Completely broken due to routing issues, it basically makes the game unplayable and even with mods, causes slowdown. Good idea but not worth it.
And here we are at the end already of what makes Island Paradise competition for Island Living, and so far Island Living feels like it may not have as *much* to offer, but what it does offer is much more fleshed out as an overall experience, rather than just trying to do heaps of things at once.
The Sims 3 was often the game that tried to do it all, but was a master of none.
The Sims 2 and Sims 4 Expansions by default are smaller in scope, but they provide more longevity.
Get To Work is an example of how a Sims EP was done during The Sims 3 era (minus the lack of world) and it was literally a master of nothing. Nothing was amazing, it was all just passable.
Get Together was the real change in scope and everything since then has been a case of, yes it’s smaller, but it’s makes the whole experience of playing much better. And that’s how it worked in The Sims 2.
Could you *just* play Free Time? Nah. *just* Apartment Life? Nah. But all together? Amazing game.
That’s the way The Sims 4 should be.
However, this isn’t always a good thing.
Take Island Paradise vs Island Living
- Big world? Tick. Variety in in locations? No.
Most of Islo Paradiso looks very much same same, to the point that the promo pictures of Islo Paradiso show areas that don’t even exist in the map. (see here: http://www.biogamergirl.com/2013/06/ea-announces-release-of-sims-3-island.html?m=1) Whereas Sulani is smaller, but there’s more variety in world style. There are parts that look more like Islo Paradiso but then there are others that look more like Sunlit Tides. So more variety.
- More gameplay avenues? Absolutely.
- Are they fleshed out? Absolutely not.
Resorts in IP are broken. The algorithm which they use has been broken from Day 1 unless you build on the free resort lot. Making your own causes the game to not pick up accurate Resort feedback and will just leave you scratching your head.
Also, most of the gameplay is Rabbit Holes so after a little spending Resorts don’t need your involvement at all.
In terms of visting resorts, I feel like you’d be better of downloading the Sims 3 Spa lot on the store. The rest of resorts is just base game stuff.
Mermaids! Are they as fleshed out as Sims 4? No.
Lifeguard career was the only “new” career and compared to the Conservationist career, it was extremely repetitive and again, play it for a day and then you’ll want to leave your Sim to do it on their own moving forward.
Dive Lots? Great idea. Except again, once you head down there most of the point of them is to enter a rabbit hole cave. Everything else is simply because The Sims 3 didn’t have the capability to incorporate it on the surface.
Sims 4 allows us to interact with Marine life, fish, other mermaids etc on the surface and we can see it super clearly.
Diving in Sims 4 is a rabbit hole but the main purpose of diving in Sims 3 was also a rabbit hole just in the lot itself.
Houseboats. Great if you want only your family to be in one. Horrible if you want other Sims to live in them too. Completely broken due to routing issues, it basically makes the game unplayable and even with mods, causes slowdown. Good idea but not worth it.
And here we are at the end already of what makes Island Paradise competition for Island Living, and so far Island Living feels like it may not have as *much* to offer, but what it does offer is much more fleshed out as an overall experience, rather than just trying to do heaps of things at once.
The Sims 3 was often the game that tried to do it all, but was a master of none.
The Sims 2 and Sims 4 Expansions by default are smaller in scope, but they provide more longevity.
Get To Work is an example of how a Sims EP was done during The Sims 3 era (minus the lack of world) and it was literally a master of nothing. Nothing was amazing, it was all just passable.
Get Together was the real change in scope and everything since then has been a case of, yes it’s smaller, but it’s makes the whole experience of playing much better. And that’s how it worked in The Sims 2.
Could you *just* play Free Time? Nah. *just* Apartment Life? Nah. But all together? Amazing game.
That’s the way The Sims 4 should be.
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