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7 years ago
"MadameLee;c-16731777" wrote:"Cinebar;c-16731713" wrote:"Seera1024;c-16731101" wrote:"MadameLee;c-16731090" wrote:
Here's a trailer idea I have (need to work on it a bit):
first-a ball bouncing around and then a wheelchair comes up and takes the ball and shoots it through the hoop.
second idea-ball (maybe hearing some kind of sound from the ball(?) is being kicked around by a bunch of kids but then it switches to another scene which shows one of the kids has a cane which shows they're blind.
show someone bowling (alternative American football-since the Hustle in American Football came from the fact a member was deaf)- but somehow indicated (hearing aid?, or SSL ((Simmlish Sign Language-which I know that Grant has ideas about))?)
last-kids are running but one of the kids start getting out of breathe and pull out their inhaler.
What happens if a kid or any other Sim doesn't use their inhaler? I know what happens in real life, but what about in game?
Now what if the game drops the interaction for using the inhaler?
The game is too light-hearted, cartoony, and non-realistic to handle the serious side of disabilities. And without that serious side of disabilities, it just makes light of it, which is the wrong way to go.
I agree, people want the postive. Disabled shooting hoops, yay!, but they don't want to see the wider rooms for that chair, lowered commodes, and sinks so they can reach them. Help with getting into bed, ramps for stairs, and outside their home at the porches etc. Nor do they want to see the bags some have to use so they can go void themselves. They want to pretty it up and make it all positive and not really deal with what disabled deal with every day. I doubt anyone will ask for a Sim using their mouth to type something on a pc, and or using their toes to feed themselves. This is why these requests are extremely shallow, in my opinion. They want to pretend everything for the disabled is all positive and happy when truth known, it is not.
ETA: And on mental health they really don't want to deal with the dementia when your parent doesn't know you, tries to kill you, and slings feces on the wall or eats it. I doubt these players want any of that, since they already complain about Sims' bad moods.
@Cinebar in my first post on this thread -I posted about stuff we *would* need aka wheel in and sit down shower/bathtubs, counters and stoves one could wheel under. bed with railings. maybe a stair lift, etc.
What about my other questions? How far are you willing to go to 'include everyone'? What about Down Syndrome children, who never grow up mentally? Do you want those sliders in CAS? And what traits would you give them? I'm sorry, the players of this day and age can't even handle a sad moodlet that lasts too long ( a few days) and adding disabilities to feel better about the 'world' is just wrong. Players of TS4 play in ultra speed more than not, I doubt they would have the patience for the time it would take for a correctly portrayed, disabled Sim to perform a task.
I don't think many here in this thread have actually thought about any of this.
ETA: And let's talk about how they became disabled. Out of the blue? Born that way? Accident? Players of TS4 can't even think about accidents in the game let alone diseases that can kill their Sims. I doubt very much anyone really wants that much reality where the Sim will be disabled from an accident all their life and no, there won't be a happy ending. AKA no magic cure, later.
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