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"ApparentlyAwesome;c-17033605" wrote:
I don't know. I've been of the mind that they (EA and Maxis) half listen to us. They listen to the problem or request of what we want but not necessarily the details and the depth, I feel. That or maybe they listen but just don't address what we say in a better, more efficient way for whatever reason. Then with the minimal communication from them it just makes things even worse.
I don't think it's as big a problem as some make it out to be that there are tons of people asking for different things. It's pretty easy to pick up on what's most popular and it's also not surprising to me that what's most popular tends to be things that would enhance the game as a life simulator and bring more options to it. Their most played EP's alone according to them are Cats & Dog, City Living, and Seasons. Lots of people have pets or know someone with a pet, not everyone lives in or likes suburban or rural living, and most people experience changing weather. Uni would probably be right up there in there too. Laundry was the number 1 stuff pack.
The fact that there was even a vote to pick a laundry pack was astounding to me because not only did I expect for people to want to do or have things they do or have in real life in a life simulator game, but laundry is often one of the first things I've noticed asked for. I think the reasoning was that it wouldn't have been in the game if there wasn't a vote and that's a shame. This thing that we have to sacrifice important features to get other important and/or new features annoys me. Why not improvement in general, overall for one of EA's best selling game franchises? I don't get it.
Some things shouldn't have been a big deal and shouldn't have required an uproar or a vote. It should've simply been implemented. Yes, players do want something new but that shouldn't come at the cost of something popular and well loved, especially if it's something like laundry or a life stage. And I've said this before, but they can find a good balance between giving us fan favorites and giving us something new to The Sims while still sticking with the sandbox life simulator genre, giving us more tools and options to do a variety of things that will help us tell our stories, build our houses, build our worlds, and create our sims.
Well said, I agree. I couldn’t care less about laundry in the game myself for instance, but it’s clearly a broadly requested feature for simmers. ‘We’ simply refers to those that do request something. ‘We’ doesn’t necessarily mean every single one of us.