Forum Discussion
8 years ago
"bunny-gypsy;c-16753299" wrote:"Cinebar;c-16752349" wrote:"bunny-gypsy;c-16752335" wrote:
I think as long as some of the features are limited (like not being able to have a home business or being able to cook at your own restaurants, etc), and the Sims AI is lackluster (reactions, inconsistent traits, etc), then for me Sims 4 will always be a limited Sims game.
I still love playing it, but that doesn’t make me blind to the lack of content and certain features.
However, I still want Sims 4 to get some more content before we move on. Hopefully in that time, Sims 5 will have taken feedback and make improvements.
But I am still enjoying the game regardless (none of the Sims games are perfect), and I still want some more content. I want the Company to at least make up for their mistakes and keep supporting us who have invested in this iteration, just for a little bit while we wait for the next one.
(And yes, I will keep buying Sims 4 content, if I like it. Don’t bother shaming me for that. It’s a free country.)
There was no need for your last comment.
For me, personally, I do feel I need to add that disclaimer, because I sometimes get the vibe or feeling that I (and other Sims 4 lovers) should be ashamed to be fans of such a lackluster iteration in some parts of this large forum.
And, yes, I will still want Sims 4 to add some more content for the next few years, because I know that support and new content would stop for Sims 4 quickly once the new iteration settles in. I want some new content to play with and maybe even some bug fixes before they kill off the support and stop making the new content for this game.
Edited to add: I’m interested in a Sims 5, but I’m still in Sims 4, and I just want a little more content and bug fixes/support before the company starts pulling the plug on it before the flashy new one starts getting the full attention.
If Sims 4 didn’t sell and causes the company to move on due to that practical reason, then I’m fine with that. However, it sounds like Sims 4 is selling good enough for the company wanting to add a little bit more content and fixes for it. (I think?) If it’s selling, then I am having hope for more content, especially a few content bits I’m still waiting for (beach/island, mermaids, maybe oceans, and sports/hobbies).
Actually the Sims 4 according to the last Conference call is consistantly their second best selling game steadily this year - here's and excert from the Q & A area of the Conference Call From May:
Spoiler
Electronic Arts Inc. (NASDAQ:EA)
Q4 2018 Earnings Conference Call
May 8, 2018, 5:00 p.m. ET
Questions and Answers:
And your next question comes from Chris Merwin with Goldman Sachs.
Christopher Merwin -- Goldman Sachs -- Analyst
Okay, great. Thank you. I just have a couple. First for Blake, even with the backdrop of Fortnite, you had another very strong quarter on live service, up about 30% year-on-year. Was it FIFA Ultimate Team and competitive gaming that were the main driving force behind that, or was there anything else that you would call out, like Star Wars and MTX, which I think you brought back late in the quarter?
Blake Jorgensen -- Chief Financial Officer and Chief Executive Officer
So, on the live service piece, it was Ultimate Team across FIFA, Madden, and Hockey, and to a smaller extent, NBA, but really, Ultimate Team, number one driver. Sims 4, number two driver, and that's been consistent through the year. It's been extremely strong as we continue to add extra content to that game. And Battlefield 1, we're at the tail end of extra content along Battlefield 1. Battlefront was not a major addition since, as you mentioned, the MTX came in very late in the quarter.
But the other thing to remember is the breadth of our extra content subscription, advertising, all the other components continue to add up and help us build that base that we've been able to build, now over $2.2 billion, is what's so great about that live service business, because it continues to maintain a fairly large consistency year-over-year.
Q4 2018 Earnings Conference Call
May 8, 2018, 5:00 p.m. ET
Questions and Answers:
And your next question comes from Chris Merwin with Goldman Sachs.
Christopher Merwin -- Goldman Sachs -- Analyst
Okay, great. Thank you. I just have a couple. First for Blake, even with the backdrop of Fortnite, you had another very strong quarter on live service, up about 30% year-on-year. Was it FIFA Ultimate Team and competitive gaming that were the main driving force behind that, or was there anything else that you would call out, like Star Wars and MTX, which I think you brought back late in the quarter?
Blake Jorgensen -- Chief Financial Officer and Chief Executive Officer
So, on the live service piece, it was Ultimate Team across FIFA, Madden, and Hockey, and to a smaller extent, NBA, but really, Ultimate Team, number one driver. Sims 4, number two driver, and that's been consistent through the year. It's been extremely strong as we continue to add extra content to that game. And Battlefield 1, we're at the tail end of extra content along Battlefield 1. Battlefront was not a major addition since, as you mentioned, the MTX came in very late in the quarter.
But the other thing to remember is the breadth of our extra content subscription, advertising, all the other components continue to add up and help us build that base that we've been able to build, now over $2.2 billion, is what's so great about that live service business, because it continues to maintain a fairly large consistency year-over-year.
So in spite of some people on this forum thinking it's a bad game - apparently Sims 4 steadily out performs and sells. I have been following the Conference calls since 2006 and not even Sims 2 constantly sold this well never mind come in second place every quarter consistently.
{EA_Lanna: Added a spoiler tag. Please select the spoiler tag to read the Q&A's from the conference call.}