Forum Discussion
Sigzy_29
7 years agoLegend
"Writin_Reg;c-16763374" wrote:"Sigzy05;c-16763360" wrote:"Writin_Reg;c-16763326" wrote:"Sigzy05;c-16762415" wrote:"Stormsview;c-16754214" wrote:
One complaint I do not have is building in sims 4, Sims 4 building is easy, we can build anything, We do need some features but even pre-teens can build on the sims 4. So I think they made it easier but they just did not add all the features, we still get by just takes a bit of creativity.
I disagree. Building in TS4 is easier, but the tools are less flexible and do not allow you to build anything, at least not properly. TS3 did though. I could build anything there, and there was so much variety of build/buy architectures and styles with the color wheel it was the best by far. TS3 build mode wasn't hard, you just need to learn how to use the tools, a lot of people want to instantly make houses, sometimes they end up looking like pre-schooler drawings. TS4 is only getting terrain tools after 4 years. Content/new features are really slow for TS4.
That is because Sims 3 had a Build world complete program (CAW was a light version of the Maya Plug in called Build world) in it - that Sims 4 does not. Sims 4 is more free hand building and requires tools not in the game like Build world 3.4 or 3.7. The program to build is in the devs not in a program in the game. The tools depend on what tools and talent they have not a program.
Like wise Sims 2 utilized Sims City 4 programming to build their maps and roads - for people who did not have Sims City 4 they could use the template provided of the worlds the devs had created already for the game (empty versions) to make new worlds but if you had Sims City 4 you could build your own as that is what Sims 2 used.
Sims 4 has a program that allows you to build a building - period, and another that allow you to build a Sim. But it has no package program for you to build a world or to even build outside of a lot because there is no singular world or map building program for that purpose in this game. You cannot do what those games allowed if the tools and programs to do those things do not exist for your use in the game. So it does not matter what Sims 2 or 3 allowed if those programs are not available for this game and engine.
That was a pretty cool explanation actually. I didn't know that and it makes total sense.
I wish TS4 has such program but sadly it doesn't.
I do think they may make more of the tools they use available hopefully - so there will be more creative choices for the builders. Seeing the game could not have a different program added to it at this junction - they could in fact make some of the tools you builders could use. Grant did say he thought builders would be happy and know they are not forgotten in future content. So they obviously have some more planned or it least sounded that way.
Fingers crossed for sure.
Building was always one of the biggest things in TS since TS1 so I hope they add more tools and architectural styles. I can't actually wait to put my hands on the game with the build tools and separate foundations. Finally something actually big for build mode is coming and I'm exited to build houses again for the game. I hope more stair options are in the pipeline too as well as garages and cars.
I have to say, I hope the sims team can update traits, AI, interactions and the way relationships work in a future patch. Socialising is also one of the big points for the sims as a life simulator and in TS4 things are always the same, little drama, a lot of scripted events, not enough recognisement between family members and not enough involvement with townie npc's. If they could somehow improve socializing between sims in TS4 it would make the gameplay so much better.