Forum Discussion
OEII1001
7 years agoSeasoned Ace
"Cinebar;c-16782857" wrote:"OEII1001;c-16782847" wrote:"Cinebar;c-16782725" wrote:"thatsnotsweg;c-16782659" wrote:"Cinebar;c-16781372" wrote:"thatsnotsweg;c-16780956" wrote:
Personally, I want them to keep making TS4 for years. I like this game, there's still a lot they can add and I want to see what they do, and I don't want to start all over spending however much money it costs to get a new game and it's expansions when they can just keep building on this one. Especially since a lot of the things people are asking for in TS5 (open worlds, for example) don't interest me at all. I don't really get the people who complain about the price of this game and how much they've dropped on it and yet it's still "empty", but also want a new game they'll have to spend just as much on over time that will be just as empty (at least at the start), when they can continue filling this one up with things people want. Not that I'm passing judgement on those who do want to just move on to the next game already, obviously different people have different preferences and wants from the game, but I just... don't get it.
tl;dr - I like this game, it's fine with me if they keep it going for years to come.
It's still 'empty' after over $400 -$500? some have spent when Sims can't even face each other to dance, four years later, Simmers can't even remove a pink tree out on the sidewalk after four years later, Sims can't even have a car four years later, Sims can't even slow dance, four years later, Sims can't even understand why they are attracted to one Sim instead of another, four years later, all the EPs have had less game play than their counter parts of previous EPs, Sims don't even have higher education four years later, there are like two trillion missing emotions, whims/wants, traits, aspirations, and careers four years later, compared to the point of where the previous games were in this point in time. How much does anyone want to spend $1000 and still can't face each other to dance, or still a handful of traits and careers they keep reusing over and over? Really?
I've played over 4000 hours and have all the packs. If I take $500 (not even sure if this was the actual cost, I'm just taking your highest estimate because I'm too lazy to look it up lol) divided by 4000 hours, I've spent 12.5 cents per hour of entertainment, which is reasonable to me. I think TS4 is fine and that it will only get better; they're still giving us more great content (imo), including free updates. I don't personally think TS4 is empty and am okay with what I've paid for it. I said that I didn't understand why other people would want a new game if they find it empty when the next game is likely to be just as "empty" if they're rushing to push out the next game, especially at the beginning, and will likely cost just as much. Part of the problem with this game not having so many features at it's release that had to be patched in later is that it was rushed to release. I'm not really sure what else to say, clearly we just expect different things of the game, and that's ok.
What is this mindset that it matters how many hours anyone has played. Is that the goal to play more hours than anyone else? I know you are trying to say how cheap it's been costwise for the hours you have played. But I find it odd TS4 players are always keeping up with the actual total of how many hours they have played. Is that the actual goal to some? Because I read it everywhere. (It's almost like those folks who love RPGs more than sandbox and need to keep up with their totals).
Non-Real Simmer (TM) here. No, the goal is not to keep track of how many hours and relate that cost incurred. It is, rather, a case of wondering on occasion just how many hours you spent playing a particular video game. It is also not limited to The Sims 4. For example, I currently have logged 895 hours in Overwatch, 1233 hours in Street Fighter 5, 1702 hours in Pillars of Eternity, in addition to the exactly 4600 hours I have in The Sims 4. The information is also not difficult or arduous to obtain. Specifically, in the case of Origin, the information is obtainable by clicking the mouse exactly twice.
Again, there is no goal. It is simple curiosity. Have you not wondered just how many hours you spent playing The Sims 2? I think it would be a normal thing to consider, and certainly not something to be used as a stick with which to beat others should they contemplate such things.
No, because that would severely depress me that I had wasted a good amount of my time on earth (no matter if I was unable to get out or whatever) with my nose in game when so much needs to be done elsewhere. It might prove I'm selfish with my time, or self absorbed or uncaring, or sloughtful. I would rather not know the exact amount of time I have wasted on the internet and or in games when I come to the end of my journey. But that's my own guilt trip. :)
I don't consider time spent pursuing my own personal hobbies to be wasted time. I certainly don't consider myself to be selfish, self-absorbed, uncaring or slothful. I think that one can pour time into things they enjoy and still be a good person.
However, to the point of your previous assertion, it is entirely normal for people to track such things, especially now that proprietary DRM servers track that information automatically. As I stated before, Origin has the information readily available with a few mouse clicks. On Steam and GOG's Galaxy the information is displayed automatically, and by default.