Forum Discussion
JackOnYourBack
5 years agoSeasoned Ace
"CAPTAIN_NXR7;c-17562737" wrote:
I didn’t realize that’s how zombies were handled in games before TS3. I’ve never played Sims 1 and although I’m currently looking into some of the Sims 2 gameplay mechanics, I haven’t gotten to that part yet.
Sims 3 zombies are intrusive if you don’t turn off the option to have them in game. I believe it is a Mailbox cheat. There was also a plant vs zombies Peashooter available for a limited time (as a promotional free feature) which could be placed in your sim’s garden to ward off the zombies.I found it odd that a shooter wasn’t part of Supernatural, since, outside of building a fence and locking the gate during full moon, I can’t recall another Interesting way of keeping the things away from the garden.
If a zombie is an effect generated by the consequences of blackmail between Grim and Sim, for me that would be a more appealing gameplay approach. But it needs to be subtle and meaningful. In order to turn Z back to human (or ghost), gameplay needs to be challenging and can’t be a repeat of trying to mix about a 100 cures and testing it on double the amount of Sims before the cure works. That’s not gameplay. That’s pushing the fast speed button. Too much Strangerville.
The cure may have to depend on the relationship between Sim and Grim if a more in-depth system is in place.
In that case I can see that a potential Happy Haunts could be a suitable Pack for Introducing interesting gameplay elements that includes zombies.
You could turn off getting zombies in TS3 by setting the moon to a permanent state, like waxing crescent, or just simply making sure to avoid the full moon via the settings in general, as that was the time they would show. So you didn't have to use cheats.
I'd love zombies too OP, I've wanted them since the zombie apocalypse pack idea got brought up (even though I didn't like them in TS3) but I do think that unfortunately the infected might be what we got for that. Just like the elemental ideas they brought up along with superhero sims were downgraded to an itty bitty feature in Island Living and not an actual playable sims feature.