Forum Discussion
DomainGoat90
5 years agoNew Spectator
"crocobaura;c-17596422" wrote:"BrittanyChick22;c-17596389" wrote:"elelunicy;c-17596297" wrote:"@BrittanyChick22;c-17595977" wrote:
How many stuff packs do you guys need? Sims 4 has 17! That's the most stuff packs a sims game has ever had and if you ask me it's gone overboard.
Lol. Let’s see:
TS2: 9 stuff packs, $20 per stuff pack, last stuff pack released 4 years 2 months after the base game release. That’s $180 worth of stuff packs in total, averaging $43.2 worth of stuff packs per year.
TS3: 8 stuff packs, $20 per stuff pack with the exception of Katy Perry Sweet Treats which was $30, last stuff pack released 4 years 3 months after the base game release. That’s $170 worth of stuff packs in total, averaging $40 worth of stuff packs per year.
TS4: 17 stuff packs, $10 per stuff pack, last stuff pack released 5 years 10 months after the base game release. That’s $170 worth of stuff packs in total, averaging $29.14 worth of stuff packs per year.
Essentially TS4 has the least amount of stuff packs. This doesn’t even account the fact that both TS2 and TS3 had a store selling more DLC, while TS4 never had a store.
My point is the game has 17 stuff packs to choose from. If that's not enough to keep you entertained, then clearly something is wrong with the game since its not keeping the player interested in its gameplay. Stuff is nice to have, but if that's all it can offer then the player will reach for anything to keep game from being dull.
It's not that the game is dull, but from what I see, many people like to play it quest style. They finish aspirations, top careers, skills, etc., instead of using them as tools for creative sandbox gameplay.
Where is the sandbox? This game is literally as linear as it can be and this game is depending too much on imagination instead of actual content. If a game is only fun if you use your imagination only, there is a massive problem.
No matter how many tables and chairs they add to the game, no matter how many layers of paint (EP's/GP's and SP's) they try to paint over it, it's not going to make the game better. (at least not for me).
The foundation, the base game, is broken. They have to rework many, many core systems in order to make the game remotely fun and entertaining. Personalities, Consequences, SMARTER Sims, Memories, Traits that actually have impact on the gameplay and on the Sims themselves. At this point in time (6 years later already) every single Sim still feels and plays the same.
If I fight with one Sim, cheat with another Sim, they get angry for 1 second and the moment after they are making jokes and having fun again with eachother. How is that even a thing? They haven't put any resources in developing a decent system to make cheating/fighting have consequences at all. It's always so dull seeing Sims making jokes right after they had a fight or cheated in their lovers faces.
Do I think they will overhaul the core of the game? Nope. I think because this game is already 6 years old they don't care that much anymore. We all can see how buggy the game is, how buggy new packs are and how long they remain unfixed. They don't give a plum anymore.
The same will happen with this game like with all the others: Let it die and abandon ship with 50 000 000 bugs so people will jump ship to buy The Sims 5.
I cannot wait for the developers to start trash talking The Sims 4 the moment they announce The Sims 5. They always do that.
They always start trash talking the earlier generations when they try sell a new one.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.
33,162 PostsLatest Activity: 2 hours agoRelated Posts
Recent Discussions
- 2 hours ago
- 7 hours ago