Forum Discussion
"BrittanyChick22;c-17595977" wrote:
How many stuff packs do you guys need? Sims 4 has 17! That's the most stuff packs a sims game has ever had and if you ask me it's gone overboard. That knitting stuff pack just released, at this point the game literally becoming a stuff pack simulator. Theres more stuff than actually game, I dont know what is and I'm not trying to be mean but it just seems like s4 community is obssessed with stuff packs but dont realize shoving all this stuff into the game isnt going to make the core of the game any better. We need bugs fixed, more in depth gameplay,options, not more stuff. Other than the gameplay objects, I could fine tons of free maxis match cc that could make up most of these stuff packs. Anyway, I know it's your choice to have want stuff packs, and that's okay but I do feel like theres too much focus on stuff with the community and sims team. At this point I think ea knows sp are the quick and easy make money route cause they know all they have to do is slap a 10 dollar price tag on it and everyone dives for it. I feel like that's why we havent seen a whole lot of activity going on in the game. Throw out a stuff pack and they'll shut up for a couple weeks, rinse and repeat is how their seeing this.
Well, when you look at Sims 3 they only had stuff in their stuff packs -- at least in Sims 4 you have stuff that does things, like the knitting basket that lets Sims, well, knit. Or the water slide that was in Backyard Stuff or bowling in Bowling Stuff. Stuff packs are a way to add content related to a theme, at a price that doesn't break the bank for many Simmers. Some people might have trouble justifying $40 US for an EP, and even a GP at $20 US might be a bit out of reach. But for $10 US, maybe just cut out a couple of venti lattes in a month or pack your own lunch instead of hitting the fast food joint, you can get new hairs, CAS and objects including ones that can add gameplay."stilljustme2;c-17596269" wrote:
"BrittanyChick22;c-17595977" wrote:
How many stuff packs do you guys need? Sims 4 has 17! That's the most stuff packs a sims game has ever had and if you ask me it's gone overboard. That knitting stuff pack just released, at this point the game literally becoming a stuff pack simulator. Theres more stuff than actually game, I dont know what is and I'm not trying to be mean but it just seems like s4 community is obssessed with stuff packs but dont realize shoving all this stuff into the game isnt going to make the core of the game any better. We need bugs fixed, more in depth gameplay,options, not more stuff. Other than the gameplay objects, I could fine tons of free maxis match cc that could make up most of these stuff packs. Anyway, I know it's your choice to have want stuff packs, and that's okay but I do feel like theres too much focus on stuff with the community and sims team. At this point I think ea knows sp are the quick and easy make money route cause they know all they have to do is slap a 10 dollar price tag on it and everyone dives for it. I feel like that's why we havent seen a whole lot of activity going on in the game. Throw out a stuff pack and they'll shut up for a couple weeks, rinse and repeat is how their seeing this.
Well, when you look at Sims 3 they only had stuff in their stuff packs -- at least in Sims 4 you have stuff that does things, like the knitting basket that lets Sims, well, knit. Or the water slide that was in Backyard Stuff or bowling in Bowling Stuff. Stuff packs are a way to add content related to a theme, at a price that doesn't break the bank for many Simmers. Some people might have trouble justifying $40 US for an EP, and even a GP at $20 US might be a bit out of reach. But for $10 US, maybe just cut out a couple of venti lattes in a month or pack your own lunch instead of hitting the fast food joint, you can get new hairs, CAS and objects including ones that can add gameplay.
you think ea care about their poorer players? they are trying to get already wealthy customers so that they can keep putting their prices up while delivering very little because wealthy people will still buy it cuz they can afford it- elelunicyNew Spectator
"@BrittanyChick22;c-17595977" wrote:
How many stuff packs do you guys need? Sims 4 has 17! That's the most stuff packs a sims game has ever had and if you ask me it's gone overboard.
Lol. Let’s see:
TS2: 9 stuff packs, $20 per stuff pack, last stuff pack released 4 years 2 months after the base game release. That’s $180 worth of stuff packs in total, averaging $43.2 worth of stuff packs per year.
TS3: 8 stuff packs, $20 per stuff pack with the exception of Katy Perry Sweet Treats which was $30, last stuff pack released 4 years 3 months after the base game release. That’s $170 worth of stuff packs in total, averaging $40 worth of stuff packs per year.
TS4: 17 stuff packs, $10 per stuff pack, last stuff pack released 5 years 10 months after the base game release. That’s $170 worth of stuff packs in total, averaging $29.14 worth of stuff packs per year.
Essentially TS4 has the least amount of stuff packs. This doesn’t even account the fact that both TS2 and TS3 had a store selling more DLC, while TS4 never had a store. "elelunicy;c-17596297" wrote:
"@BrittanyChick22;c-17595977" wrote:
How many stuff packs do you guys need? Sims 4 has 17! That's the most stuff packs a sims game has ever had and if you ask me it's gone overboard.
Lol. Let’s see:
TS2: 9 stuff packs, $20 per stuff pack, last stuff pack released 4 years 2 months after the base game release. That’s $180 worth of stuff packs in total, averaging $43.2 worth of stuff packs per year.
TS3: 8 stuff packs, $20 per stuff pack with the exception of Katy Perry Sweet Treats which was $30, last stuff pack released 4 years 3 months after the base game release. That’s $170 worth of stuff packs in total, averaging $40 worth of stuff packs per year.
TS4: 17 stuff packs, $10 per stuff pack, last stuff pack released 5 years 10 months after the base game release. That’s $170 worth of stuff packs in total, averaging $29.14 worth of stuff packs per year.
Essentially TS4 has the least amount of stuff packs. This doesn’t even account the fact that both TS2 and TS3 had a store selling more DLC, while TS4 never had a store.
That pretty much is what i've been trying to say in my terrible english ?"elelunicy;c-17596297" wrote:
"@BrittanyChick22;c-17595977" wrote:
How many stuff packs do you guys need? Sims 4 has 17! That's the most stuff packs a sims game has ever had and if you ask me it's gone overboard.
Lol. Let’s see:
TS2: 9 stuff packs, $20 per stuff pack, last stuff pack released 4 years 2 months after the base game release. That’s $180 worth of stuff packs in total, averaging $43.2 worth of stuff packs per year.
TS3: 8 stuff packs, $20 per stuff pack with the exception of Katy Perry Sweet Treats which was $30, last stuff pack released 4 years 3 months after the base game release. That’s $170 worth of stuff packs in total, averaging $40 worth of stuff packs per year.
TS4: 17 stuff packs, $10 per stuff pack, last stuff pack released 5 years 10 months after the base game release. That’s $170 worth of stuff packs in total, averaging $29.14 worth of stuff packs per year.
Essentially TS4 has the least amount of stuff packs. This doesn’t even account the fact that both TS2 and TS3 had a store selling more DLC, while TS4 never had a store.
My point is the game has 17 stuff packs to choose from. If that's not enough to keep you entertained, then clearly something is wrong with the game since its not keeping the player interested in its gameplay. Stuff is nice to have, but if that's all it can offer then the player will reach for anything to keep game from being dull.- crocobauraSeasoned Ace
"BrittanyChick22;c-17596389" wrote:
"elelunicy;c-17596297" wrote:
"@BrittanyChick22;c-17595977" wrote:
How many stuff packs do you guys need? Sims 4 has 17! That's the most stuff packs a sims game has ever had and if you ask me it's gone overboard.
Lol. Let’s see:
TS2: 9 stuff packs, $20 per stuff pack, last stuff pack released 4 years 2 months after the base game release. That’s $180 worth of stuff packs in total, averaging $43.2 worth of stuff packs per year.
TS3: 8 stuff packs, $20 per stuff pack with the exception of Katy Perry Sweet Treats which was $30, last stuff pack released 4 years 3 months after the base game release. That’s $170 worth of stuff packs in total, averaging $40 worth of stuff packs per year.
TS4: 17 stuff packs, $10 per stuff pack, last stuff pack released 5 years 10 months after the base game release. That’s $170 worth of stuff packs in total, averaging $29.14 worth of stuff packs per year.
Essentially TS4 has the least amount of stuff packs. This doesn’t even account the fact that both TS2 and TS3 had a store selling more DLC, while TS4 never had a store.
My point is the game has 17 stuff packs to choose from. If that's not enough to keep you entertained, then clearly something is wrong with the game since its not keeping the player interested in its gameplay. Stuff is nice to have, but if that's all it can offer then the player will reach for anything to keep game from being dull.
It's not that the game is dull, but from what I see, many people like to play it quest style. They finish aspirations, top careers, skills, etc., instead of using them as tools for creative sandbox gameplay. "bellagoth_;c-17596268" wrote:
"Calico45;c-17596264" wrote:
"crocobaura;c-17596260" wrote:
"Calico45;c-17596255" wrote:
"bellagoth_;c-17596240" wrote:
wait even better,
imagine paying 50 dollars for a lacking expansion pack that got half its content put in 3 different packs
Now imagine paying $100 so that your gun looks pretty but functions the exact same way. That is the state of cosmetic only DLC in other games (in this case, Valorant). Ridiculous, right? Still, people pay and maybe even enjoyed it. I won't be buying them, though, and I imagine you will not be buying the next stuff pack.
A lot of DLC is just cosmetic, even in the sims, chairs, tables, shelves, etc. Wish we had more interactive objects, even in stuff packs.
The similarity is part of my point.
and you think that's not a problem?
y'all are just asking ea to make even more garbage packs because y'all will pay for it and still enjoy getting scammed
To be quite frank, the more content the better. They are choices. Be it a $10 stuff pack, $20 game pack, or a $40 expansion you have the choice of whether you want it or not. The best part of having options is that if it doesn't speak to you, you do not have to have it much less pay for it. If enough people agree with you and do not support it, it will fade away. If not, people are not wrong for liking what they please and using their money accordingly.
We all want more value for our money, but like the Valorant example you can find worse out there or even rationalize paying crazy amounts. Personally? I feel comfortable spending $10 on a stuff pack I like. If EA wants to put out more, I'll certainly look at them.- netney52New SpectatorI doubt another one will be released this year when we have had 2 already. Although I would still welcome one and find I get good value for money from them. Personally I like the stuff pack and although I hated the idea of a knittting pack it’s turned out to be more my style and I know I will get a lot of use out of it compared to other game/expansions packs. I do think it depends on the theme for the packs with what you get out of it and if it suits that persons gameplay style. So far I’ve had more use out of tiny living and nifty knitting then eco lifestyle, vampires and luxury party which are my least used packs for all content (gameplay, cas and bb).
- QueenSaraphineSeasoned Hotshot
"catloverplayer;c-17595704" wrote:
The roadmap has the GP listed as last up to September but SimGuruGeorge is already releasing hints so I think the GP will be releasing in August. November is when the Expansion Pack comes out. The GP will be in August or September.
So what if the GP is happy haunts and released mid September, just like a month before Halloween and then the EP is something related to vacations (like winter holiday and beach resorts) released in November? ? "QueenSaraphine;c-17596656" wrote:
"catloverplayer;c-17595704" wrote:
The roadmap has the GP listed as last up to September but SimGuruGeorge is already releasing hints so I think the GP will be releasing in August. November is when the Expansion Pack comes out. The GP will be in August or September.
So what if the GP is happy haunts and released mid September, just like a month before Halloween and then the EP is something related to vacations (like winter holiday and beach resorts) released in November? ?
That'ld be gold!
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