Forum Discussion
Tangie0906
11 years agoSeasoned Rookie
OP you really didn't define what you meant by "failure". It's not a complete failure commercially (at least not yet) or else EA would have pulled the plug by now! They are obviously still making content for it. However, they don't seem to be putting a lot of money into the game and that could be a bad sign. I might have forgiven the sorely lacking base game if they had made an effort to really correct the flaws with added content but so far it's been over a year and all the content has been fairly superficial and doesn't really add much to the core gameplay, IMO.
For me personally, the game is a failure because I expect Sims games to allow me to use my imagination and creativity to construct and play the game I want to play. This version lacks most of the creative tools that previous versions gave us and inserts way too many limitations on the gameplay. I want sandbox gameplay where I'm free to choose among alternatives, not boring, repetitive checklists. Plus I am a family players and the culling, broken family trees, lack of world space to move sims to, incest bugs, crib object babies, etc. pretty much ruin the game for me. It just lacks the kind of family-type play I feel is needed to be a life simulator.
To me, TS2 was the most detailed life simulation game, TS3 was less detailed (here is where they started cutting corners on animations etc.) but the open world was awesome (as far as I'm concerned) and it had lots of creative tools (it's actually my favorite but I wish they'd included more of what I loved in TS2). TS4 is the least detailed of all the games; it only attempts to simulate a few things (and some of those are not all that detailed) and it cuts everything else out. Again, great if you like what it focuses on, not so great if you wanted to see a more immersive simulation experience.
So to me, it lacks so much that I think they have turned it into some other kind of game. Great if you like playing the kind of game they made it into, bad if what you wanted was a more detailed life simulation. They should not have named it TS4, IMO.
For me personally, the game is a failure because I expect Sims games to allow me to use my imagination and creativity to construct and play the game I want to play. This version lacks most of the creative tools that previous versions gave us and inserts way too many limitations on the gameplay. I want sandbox gameplay where I'm free to choose among alternatives, not boring, repetitive checklists. Plus I am a family players and the culling, broken family trees, lack of world space to move sims to, incest bugs, crib object babies, etc. pretty much ruin the game for me. It just lacks the kind of family-type play I feel is needed to be a life simulator.
To me, TS2 was the most detailed life simulation game, TS3 was less detailed (here is where they started cutting corners on animations etc.) but the open world was awesome (as far as I'm concerned) and it had lots of creative tools (it's actually my favorite but I wish they'd included more of what I loved in TS2). TS4 is the least detailed of all the games; it only attempts to simulate a few things (and some of those are not all that detailed) and it cuts everything else out. Again, great if you like what it focuses on, not so great if you wanted to see a more immersive simulation experience.
So to me, it lacks so much that I think they have turned it into some other kind of game. Great if you like playing the kind of game they made it into, bad if what you wanted was a more detailed life simulation. They should not have named it TS4, IMO.