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XxAirixX
7 years agoSeasoned Newcomer
"stilljustme2;c-16510341" wrote:"BeJaWa;c-16507195" wrote:
Well I hope you get the option but I also seriously hope it can be turned off. Nothing annoyed me more in ts3 than when the game tampered with my households(usually by moving them out or killing a sim off). One of my Sims daughters getting married and having kids with out my say so would be grounds for abandoning a save for me. :|
I still support having the option for those who want it though. As long as it is exactly that, an option.
If they reserve it to unplayed households, leaving alone households that are marked as played, that would take care of that issue. There's a setting in Game Options where you can have your played households only age when you're actively playing, while the unplayed households continue to age normally, so they could probably have a similar setting for any sort of "story progression". With the MC Command Center mod I've seen plenty of unplayed households get married and have children (occasionally in that order B) ) but they don't affect any of my inactive played households. Have one save where Gavin Richards went around impregnating almost half the worlds, and with a lot of multiples -- Summer Holiday got twins, and I think it was Miko Ojo who ended up with triplets. :o
That is a good way to make it an option. We can have up 80 to 200 marked and most people probably don't have that many sims parked as played sims. So if you marked all the sims you want as played, the story progression won't mess with them, which is what most people care about anyways, I doubt people care if townies move, break up, get married, have kids, etc....(will make the game more lively and maybe it will stop spawning new horrible NPCs. I am so tired of them. They tend to look so ridiculous and just delete them since they aren't pre-made or born in the game ). That way existing sims not being played can get married, have kids so our sims children can grow up with them, etc...feel like a really town.
MCCC mod sort of helps; a lot of times with patches and new game packs and expansions requires it to be updated. It isn't a perfect solution; but helps. I wished it was more like NRaas story progression mod as they didn't just give notices, they were often funny and sims who cheats would break up, there would be funny things that goes on, roles assigned, etc...
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