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5 years ago
"invisiblgirl;c-17401864" wrote:"LexLennon;c-17401066" wrote:"invisiblgirl;c-17396669" wrote:
...I can see that many players would say, 'I hate doing this in real life, why would I want to do it in the game?'...
Agreed, but I think the behavior I mentioned should be directly linked to a trait that the player can assign or sims can eventually earn based on how they live their lives. So, the players that dislike the cleaning ideas they can simply NOT assign the Neat Freak trait and maybe only assign the basic Neat trait, which we've ALL seen means very little needs to get done. :smiley:
It would only work if the things to be cleaned weren't dirty. Otherwise, even Sims without the neat trait will get a bad moodlet from the dirty object and wave their arms complaining about it. (I had Sims constantly complaining about something dirty at one point. It drove me batty, trying to find the problem. It turned out to be a pile of ash right next to the wall, where I couldn't see it.) And the maids are worthless.
One idea would be to allow Sims to do 'maintenance' cleaning that keeps items from ever getting to the point of gross. So, if your neat Sim cleans the toilet every day, whether it's dirty or not, it never gets that green cloud of disgusting.
I’d definitely like the trait, if it were to ever exist, to behave sort of how you said...“maintenance cleaning”. I don’t want things to have to be grungy or visibly dirty to be cleaned. I, personally, wouldn’t be opposed to there being a 3rd degree neatness trait for sims w/ OCD. They can wash their hands repeatedly was things repeatedly and even have it generate buffs of extreme discomfort and dry skin/hands from cleaning too much.
So the traits would be in these level:
- Neat (the trait as it already is)
- Neat Freak (a place for everything and everything in its place; full residential cleanup/maintenance)
- OCD (sims NEED to repeatedly turn lights off/on, wash hands, bathe, wash clothes, organize books on a bookshelf, clean desks...all random per sim w/ condition/trait. Player would only know what they need by looking at the buffs to say what’s making them uncomfortable. Example - a buff is at a 5+ level and says, “THE LIGHTS!!! I FORGOT THE LIGHTS!!!” Player can turn on/off the lights until the buff goes away. No sims should be able to die from the buffs generated by OCD.) ?
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