Forum Discussion
11 years ago
"sparkfairy1;12995003" wrote:"SimGuruLyndsay;12774879" wrote:"SelenaGrey;12774790" wrote:
From what I've gathered the people who are most disappointed with The Sims 4 want toddlers. They want the game to recognize great grand parents for their legacies. They want a family tree. There is nothing for these types of players in The Sims 4.
Please don't interpret this as me trying to stir up controversy but I'm genuinely curious - do "toddlers" simply represent "full lifestages" or, as I've hypothesized in other responses here - do they simply represent a feeling of lack of deep family gameplay? Is it because you want those "teaching" moments?
See THIS is why I worry. This is back in september. In the EA/Maxis silence thread. Since then we have had nothing more said on the family subject. Its like if they pretend we dont exist then that will work and we will all get used to being treated this way. Im sorry, I wont.
In case anyone is interested they were fully aware of the issues people had regarding family because some wonderful community members engaged and went into a deep explanation of what was missing. After all this it feels wrong that we havent moved forward with this at all. @SelenaGrey had it right here. Shes totally on the money. Click the further quote thing to read her comment :-)
http://forums.thesims.com/en_US/discussion/790584/ea-maxis-silence/p22 here is the link to the post. Feel free to read through and see how clear it was made on a lot of issues-and in a really nice way too.
Frankly i hope people don't sit there who don't represent family or generational players try to tell dev what it is we miss and are looking for, as they don't even understand in the first place. That should be left up to the individuals to represent themselves on what they're looking for as not all family players are the same or play the same. Again legacy players are different from generational players.
So is toddlers a solution to the family experience no. It's not. Again it's the simulation play that came with connecting all these life stages that are.
What is the impact on game stradegy of raising a family if all there is to them is repetitive interactions. Skilling up children in areas that later in life don't affect much gameplay leaves that lifestage to feeling empty for a generational player. where as a legacy player may more so enjoy being able to brush through life stages to create long linages. Generation play focus more on actually simulating family relationships, players enjoy the little details and customization to these life stages. If the game lacks that kind of capability, than a Generations EP isn't going to solve the issue neither is adding back toddlers.
Again when grant said out of his mouth that sims children already know how to walk and use the bathroom It was a clear sign of saying that toddlers aren't needed. Oh what a terrible thing to say to a family player. Though he a dev of his own life simulation game can't see the why that would be wanted by a family play, never would these dev's ever be able to understand what made that play challenging and fun.
Think about the connection, if you didn't teach your child to walk, they would be clumsy when they grew up. If you didn't teach them how to talk then imagine they'd have terrible social traits, or became shy. it's this kind of connectivity in the gameplay that had players interested. How could someone who doesn't play this understand what it is we wanted. They can't. All they see is we want back toddlers and nothing more. How disappointing and silly.
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