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11 years ago
"JaciJade;12998560" wrote:"sparkfairy1;12998506" wrote:"JaciJade;12998470" wrote:
I've seen several of you mention animations being a factor in adding things to the game. And I understand that takes work at least for new animations. My question is though, can't they reuse some, not all but some of the prior Sims animations so they don't have to start from scratch? Not that I want all old stuff but there was some really cute toddler animations in prior games. Anyway, if any of you know enough of the technical stuff about game development and you could explain it that would be appreciated.
I don't know anything but I doubt it. Surely this is a new 'engine' so compatibility would be an issue, as far as I'd understand it lol.
Thanks for trying. I was wondering just that if game engines itself made a difference.
If the engine cause use the same language coding as the previous game than yes it's possible. However if it can't than no you have to recode everything from scratch. Coding just pretty much triggers the animation sequence. Though animations i think can be recycled through out the series. You know it's much better to just redo animations when games start to go next gen anyway. Just because things start to get a little stale if they never offer new little tidbits.
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