The values listed on the wants are larger than they were before I added the Father Winter Trait. Things that were 25 are now 37. Things that were 50 are 75. This adds up and can reduce the need for pursuing premade aspirations to gain satisfaction traits.
I am still learning how the more trait mods and cheats work. I am starting to understand the difference between CAS traits and the other kinds of traits and my options to add them. I prefer to use cheats instead of mods when possible. I think now that I understand better, I might be able to remove some of the mods.
Thank you for the link! I think I might try a combination of Father Winter and dormant werewolf next.
What does the lighthouse baby trait do? I was unable to find that information. I only saw information about getting the trait, not the results of having the trait.
I absolutely love the idea of some type of variation of the Morozko fairy tale as backstory! This is the first time I might want to write some type of sim story. I am moving beyond having my characters shaped by pursuit of the supplied aspirations. I want to create my own goals, and I guess I will cheat in the rewards traits and starting traits.
I would love to see what Whiny Brit could do with this idea! She has done a few child alone videos. The whole woohoo with Father Winter thing would naturally result in some independent children facing some added challenges in their lives. It is not like most of the their mothers are/were the most stable people.
How would the average sims react to a neglected offspring of Father Winter wandering around unsupervised? Usually challenges require runaways to hide, but this could be different. Children of celebrities and certain high-ranking parents find themselves treated very differently than average children when they are neglected. People turn a blind eye to what they see. Some offer support in quiet ways that don't confront the parent. Children are usually not punished for breaking the rules that they are unable to follow without help from the parent. Few people would want to acknowledge never mind confront Father Winter about his illegitimate children!
I tried the erratic trait out on a child to keep the social needs up. That is interesting! I am a bit surprised that it has not been removed from the game for children. Paranoid is not available, though. There is an unhappy infant trait. Is there also a negative toddler trait. I only saw a positive trait for toddlers.
There are so many interesting possibilities for using this trait if we use our imaginations. I think some subtle things get less attention if they were released at the same time as something more dramatic and immediate. Some subtle things can have the most long-term impact and storytelling potential. If the Father Winter trait had been bundled with the cold acclimation trait, it might have gotten more attention.
What are all of Father Winters strengths and weaknesses and likes and dislikes that a child might inherit. What can we bundle with the Father Winter baby trait? Its narrow results might be a benefit instead of a weakness. We have more room to customize the trait. We just need to bundle it to make it more dramatic.
There is a lot trait called penny pixies https://forums.thesims.com/en_us/discussion/985097/penny-pixies Maybe that could act as random child support payments when Father Winter suddenly remembered that the child even existed.