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FairyHappy22's avatar
FairyHappy22
Seasoned Ace
4 years ago

Forget the high chairs then......

My Sims Eliza and Matthias have twins (a boy named Elijah and a girl named Nevaeh who are currently toddlers) I try to get them on a schedule, feeding, naps, play time and skill building. But since it's Sims, it never goes right because Sims are stupid.

Example: The high chair. I try to feed Nevaeh and Elijah their food in the high chairs at the same time. But every time Matthias puts one of the toddlers in a high chair, Eliza appears and takes the toddler back out and places them on the floor before they even have a chance to eat, then I get notifications: "Neveah is hungry, feed her before she's taken away!" Well duh she's hungry because her mother won't let her eat.

So my solution, I'll just put the toddlers' food on the floor then they can eat on the floor all uncivilized with the dog and cat, because apparently, high chairs are too civilized for them. This game isn't going to outsmart me. XD

34 Replies

  • "Stormkeep;c-18033931" wrote:
    Speaking of toddlers and their miraculous ability to reach, yesterday while playing I saw one of my child sims put down a little step stool to get something off of a counter. Is that something new or is it just something I've somehow missed noticing before?


    I’ve seen one of my child sims doing that. I think that’s always been around, but my child sims don’t usually need to do it much.
  • What I normally do now is I make the other parent go and do something so they don't interfere with the toddler. This usually works although with several clicks.
  • I like to use armchairs that are similar in design to a dining chair and I will place it at the end of the table with a little space between. Then when the toddler grabs his or her serving and sits there it looks a little like they are joining the rest of the family at the dining table. They just need a booster cushion ?
  • High chairs drive me up the wall in this game. I have autonomy off, but the high chair is the single most resistant objects against that. I had to use a high chair for a story scene today and the thing was kind enough to remind me again why I hate it:

    Put toddler into high chair - toddler will throw a tantrum after a while and a nearby sim will take them out of it, disregarding the still ongoing family meal situation in addition to disregarding my free will settings
    Give toddler food in chair - toddler might start playing with it and then a nearby parent will autonomously scold them (not cute)
    Try to use the "grab serving for " - the sim will complain about routing, in the end the foods to get dragged over there manually

    In actual gameplay I do the same as @elanorbreton , only not with dining chair looking seating, but the many cute cushions and teddy bear armchairs that are in the game.

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