"CAPTAIN_NXR7;c-18258426" wrote:
"LiELF;c-18258257" wrote:
"Simmingal;c-18257932" wrote:
Yeah I find it strange how they seem to have scrapped gameplay kits
I figured those would be perfect for random gameplay items that don't really need world b/b or cas in specific
also its little sad how there isn't even one occultish kit with all these kits out there
the description of these 4 as forgotten old stuff gives me false hope but I so wish it wasn't false hope
I know, right?! I thought for sure by now they'd have offered at least one or two Occult, fantasy, or sci-fi based ones. So disappointing. Seems like they are bent more than ever towards "real life" and "domestic" gameplay or builders. I feel like we're never going to have the alternative gameplay gaps filled before the game ends. :(
I’m beginning to feel the same way.
I’ve lost count of how many kits have been released so far and it is indeed sad that not a single one of them is purely fantasy themed.
Even a medieval kit would be perfect. Obviously this raises the question as to what kind of kit that would be. A BB or CAS kit? Gameplay wise, should there be a monastic scriptorium desk that artistic sims could use to produce illuminated manuscripts? How about a weaving station, or a Sims 2/ 3 style axe throwing/ archery court, (including new deaths ?)?
Is all that stuff too niche now, even for a kit?! This is exactly why Stuff & Game Packs are useful: the whole lot can be stuffed in one single pack ‘n stuff. Niche but great for the niche player folks.
I get that the majority of simmers just want to play house in the most realistic way possible and that’s fine, but come on now, some of us just want to live in a simulated fantasy land and cause absolute mayhem. We also need our fix on a regular basis, we truly do. ?
I'd love a medieval Kit! (Or two, or three, or a SP but those are definitely dead at this point.)
Even though I'm
still playing on the Werewolf patch, I'm really sad about the things we probably won't see. All this time I've had faith that one day we'd have sci-fi/space theme/time travel (outside of Batuu), Fairies, improved and playable Ghosts (and create them in CAS) with possible Grim Reaper expanded gameplay, Superheroes/Villains, Zombies, and Dragons/mythology/fantasy/medieval. I figured there was so much opportunity with Game Packs to explore some of the more interesting and "outside the box" themes and that at some point they'd actually finally dedicate an EP to something fantasy based.
It just doesn't seem right because Sims 4 is already twice the length of Sims 3 and Sims 3 had most of those things. Even Sims 2 had Zombies and Genies and touched a little bit on the Superheroes in certain careers (which I loved). Of course, Sims 4 did expand more on Vampires and Werewolves, which I love completely, but we've got, what, twelve EPs alone for TS4 while TS3 had something like ten? Yet even our PlantSims are neutered and deserve a redo.
I honestly don't have high hopes for the next iteration. It just feels like it's moving so far away from the game it used to be and clearly all of the life simulators in production are striving to capture reality more than anything. :'(