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7 years ago
That's odd - I don't get the ads - I go straight to the Magazine - Popular Mechanics.
Actually they (mostly Ben Bell) did talk indepth about that engine when they first introduced the Sims 3 - Ben Bell did a 4 or 5 part discussion about it and all the rebuilding and updating it required for the engine (as they also showed parts of the game - the CAS, THE CASt etc). But it was basically rebuilt from the ground up by the people they got the original engine from for Sims 2. There was some problems though because apparently the builders had said they were adding things to the engine that never got done and it left the developers having to work around holes and loose end in the engine and reworking it themselves. A lot of us used to talk about it off and on the first couple of years - but it was one of the factors why rotational play was an issue in Sims 3 and hadn't been an issue in Sims 2.
EA has never said why they closed those studios - but if you look at those and compare them to most of EA's other studios you can see how old and lacking in open space they are. I just assume they closed them for more spacious and some of the newer studios and updated studios they have. For instance Maxis has more floors and more spacious areas at Redwood than they had previously. Now and then they have even posted pictures when they got new studio space.
EA had a lot of work done on the Pop Cap studios and Campus. They built a new studio I believe it's in Norway or Sweden and they already have one in Stockholm. EA often discards older, smaller studios and either builds new modern and bigger studios or additions to better locations. They are known for shutting down cramped and older studios - it is nothing new for EA.
Salt Lake City and Emeryville - looked outdated from pictures I have seen so I would guess that may have been something to do with those being closed. Of course they haven't said - so who knows.
Example - this is one of EA's campuses:
http://www.webcor.com/projects/ea-campus/?view=all
Heree's the Austin Campus:
https://www.ea.com/news/tour-the-ea-austin-studio
Here's Redwood City Campus - where Maxis is:
https://www.ea.com/careers/careers-overview/redwood-shores
They have many more campuses and studios here, Canada and around the world.
Actually they (mostly Ben Bell) did talk indepth about that engine when they first introduced the Sims 3 - Ben Bell did a 4 or 5 part discussion about it and all the rebuilding and updating it required for the engine (as they also showed parts of the game - the CAS, THE CASt etc). But it was basically rebuilt from the ground up by the people they got the original engine from for Sims 2. There was some problems though because apparently the builders had said they were adding things to the engine that never got done and it left the developers having to work around holes and loose end in the engine and reworking it themselves. A lot of us used to talk about it off and on the first couple of years - but it was one of the factors why rotational play was an issue in Sims 3 and hadn't been an issue in Sims 2.
EA has never said why they closed those studios - but if you look at those and compare them to most of EA's other studios you can see how old and lacking in open space they are. I just assume they closed them for more spacious and some of the newer studios and updated studios they have. For instance Maxis has more floors and more spacious areas at Redwood than they had previously. Now and then they have even posted pictures when they got new studio space.
EA had a lot of work done on the Pop Cap studios and Campus. They built a new studio I believe it's in Norway or Sweden and they already have one in Stockholm. EA often discards older, smaller studios and either builds new modern and bigger studios or additions to better locations. They are known for shutting down cramped and older studios - it is nothing new for EA.
Salt Lake City and Emeryville - looked outdated from pictures I have seen so I would guess that may have been something to do with those being closed. Of course they haven't said - so who knows.
Example - this is one of EA's campuses:
http://www.webcor.com/projects/ea-campus/?view=all
Heree's the Austin Campus:
https://www.ea.com/news/tour-the-ea-austin-studio
Here's Redwood City Campus - where Maxis is:
https://www.ea.com/careers/careers-overview/redwood-shores
They have many more campuses and studios here, Canada and around the world.
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