Forum Discussion
atreya33
3 years agoLegend
\r\n\r\nSo yeah, I'm skeptical how well this will all work.\r\n\r\n
\"Daephene;c-18225402\" wrote:
The relationship chemistry concerns me a little. I have enjoyed actually being able to make decisions about who my sims date and marry without the complications of an attraction system like in Sims2. All the descriptions talk about friendships rather than romance, but they can't usually get romantic without some friendship first. I've been working to marry all the premades into my families for a while and I don't want those decisions taken away. \r\nHopefully that feature will come with a toggle, but even after the patch my sims still have fear moodlets when wants and fears are turned off so my faith in toggles has declined somewhat.\r\n\r\nThese are my fears. I really want to buy this EP but all these features (key choices, milestones, midlife crises and the obnoxious return of \"chemistry\") feels like an intrusion on my play style. I really hope we can turn it off. I'll wait for the Livestream to confirm but I'm not feeling good about it. I don't want random firings, random family showing up at the door and not leaving and I definitely don't want chemistry ruining my plans for my sims. \r\n\r\nAlso, whoever does the marketing\/copywriting\/whatever should stop saying \"it will deepen gameplay.\" At this point, just put out the product and let the players decide whether it does that or not. Proclaiming it - especially to a community that is already overwhelmingly negative about the game - will just make everyone scrutinize it harder and make them even more upset if it doesn't reach their standards (which, realistically, it probably never will). ","format":"bbcode","dateInserted":"2023-02-03T01:12:48+00:00","insertUser":{"userID":62175,"name":"TheSpotted_C","url":"https:\/\/forums.thesims.com\/en_US\/profile\/TheSpotted_C","photoUrl":"https:\/\/us.v-cdn.net\/5022015\/uploads\/userpics\/344\/nN62ACWEHMTDA.png","dateLastActive":"2023-02-06T16:05:08+00:00","banned":0,"punished":0,"private":false,"label":"Member"},"displayOptions":{"showUserLabel":false,"showCompactUserInfo":true,"showDiscussionLink":false,"showPostLink":false,"showCategoryLink":false,"renderFullContent":false,"expandByDefault":false},"url":"https:\/\/forums.thesims.com\/en_us\/discussion\/comment\/18225440#Comment_18225440","embedType":"quote"},"loaderData":{"type":"link","link":"https:\/\/forums.thesims.com\/en_us\/discussion\/comment\/18225440#Comment_18225440"}}}},{"insert":"These are also my fears. I think the milestones sound very promising and I want to try them out but I don't want to use them in every save for every family. I hope we can turn them off if we want to. I hope we can also one day turn off the parenthood questions as well. I really miss the option to 'x' them out when I want to focus on other things. \nSimilarly I wonder how this chemistry system works. From what I have read so far, it feels like this will affect all relationships between sims, not just the romantic ones. But I hope we can have some control over it. For example if I have two sims who are very good friends in my game, I don't want this system to suddenly mess things up. \nI also dislike that they are doing the early buyers items again. If feels very pushy. \n"},{"insert":{"embed-external":{"data":{"statusID":"1621194540240732160","url":"https:\/\/twitter.com\/SimGuruNinja\/status\/1621194540240732160?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1621194540240732160%7Ctwgr%5Eeed19f41c36aa376886c0f8cae06ecc9dfbe9b63%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fforums.thesims.com%2Fen_US%2Fdiscussion%2F1006275%2Fgrowing-together-simguru-maxis-sourced-info","embedType":"twitter"},"loaderData":{"type":"link","link":"https:\/\/twitter.com\/SimGuruNinja\/status\/1621194540240732160?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1621194540240732160%7Ctwgr%5Eeed19f41c36aa376886c0f8cae06ecc9dfbe9b63%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fforums.thesims.com%2Fen_US%2Fdiscussion%2F1006275%2Fgrowing-together-simguru-maxis-sourced-info"}}}},{"insert":"Does this mean infant carriers are exclusive to the pack? I would expect to get one base game version and then more options for people who buy the pack like they did with lounge chairs at the release of island living or telescopes with the werewolves GP. I think being able to carry your infant around in the world is something that feels like basic gameplay that should be available for all players.\n"}]