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GalacticGal
3 years agoSeasoned Ace
"Mariefoxprice83;c-18027536" wrote:"CK213;c-18027404" wrote:"Mariefoxprice83;c-18027363" wrote:
I love setting up themed games but I struggle to maintain interest after I've set it up.
That is a concern of mine. :D
I do enjoy creating things and figuring out how to make things work.
but after that, you get bored with it.
I'm still working out the game play.
Going up the magic levels seem pretty easy, and that could be a good thing.
Once my students reach their goals for the season, I could switch up and play some of the background students and just have them visit Hogwarts and work on their magic.
I am avoiding spell books because they make advancement really easy.
But Dumdbledore will have a complete library. I may use the spell books for all these other sims that I actually won't be playing through Hogwarts and get them some spell and potions abilities quickly. They can sleep at Hogwarts in the houses they belong too because there are extra beds available. It should be fun focusing on one or two sims to change up the pace. And I can play out some stories and be less focused on the other goals.
I think that might keep me interested if I have all these open possibilities and the primary game play isn't a grind.
The grindy element is almost always what puts me off me with large scale saves because it takes a long time to get everything set up and then you have a lot of households to handle once it's done. It happens when I play Harry Potter saves or Game of Thrones saves and even when I made a Vicar of Dibley save right after getting Cottage Living (all those Horton children to account for!) In my current Henford save with all magic families, I started with 7 households but a few of them started to bore me so I recently cut it down to 4 and left the others to their own devices. I'll probably cut it down to 3 or even 2 households later on.
This is why I no longer play rotational. I will pop over every now and again, just to add the child/pregnancy I want, but other than that. I start my base family in CAS, then use MCCC to level them up. I'm of a firm belief that a set of parents who have Teenage children won't be totally without skills. I think EA took a step in a direction of allowing the player to set skills, but they pulled back. You can only do their randomized questions that will sort out who and what your Sim is for you, leaving you the ability to set gender and appearance. But, and this is a BIG but, you can only do it the initial time when you start a new game. Just the once. We should be allowed to do this part on our own. Create the appearance, choose the gender and then even if we randomize the skillset, we should be able to do so from CAS. That way when we place them into the game, all we have to do at that point is choose the job/career and the lot. Voila, you're ready to play.
Thank God for the mods!
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