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6 years ago
Ok, I am super perplexed by all this, and I am glad to see I am not the only one.
I have been playing around with the bills system, and can't quite figure out the math on all this. If I have a solar panel that has a power production rate of 2, but a light has a power consumption rate of 10, do I need 5 solar panels to produce light?
Right now I have a lot with the off-the-grid trait. I put a water spring trait on it as well, with 4 solar panels, and zero electronic devices (only a fridge which was off-the-grid compatible with ice in it. Let it run for a few sim days, and didn't build up much of anything for store electricity.
Does anyone understand how the bills/power consumption/generation works? because I am honestly super confused right now.
I have been playing around with the bills system, and can't quite figure out the math on all this. If I have a solar panel that has a power production rate of 2, but a light has a power consumption rate of 10, do I need 5 solar panels to produce light?
Right now I have a lot with the off-the-grid trait. I put a water spring trait on it as well, with 4 solar panels, and zero electronic devices (only a fridge which was off-the-grid compatible with ice in it. Let it run for a few sim days, and didn't build up much of anything for store electricity.
Does anyone understand how the bills/power consumption/generation works? because I am honestly super confused right now.
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