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7 years ago
"LaBlue0314;d-947298" wrote:
I have tested out, and found out the problem, but I am having some really bad script errors, and am looking for some ideas on how to solve it. First I thought it might have been my mods, so I pulled all them out and was still getting them. So I did a little in game testing to find out what is triggering the script error, and this is what I found.
I moved a sim into the apartment in the district in San Myshuno where the Spice District is at. Every single time my sim went home, or I left and came back into the game, my game would throw script errors at me. It was at this point I pulled all my mods, and deleted the catch file. I went back into my game, and I was bombarded with script errors again.
I then moved my sim from San Myshuno to Willow Creek, and all of sudden I was not having any script errors. I played for several sim days, and the only time I encountered a script error was when my sim went to the Spice District.
To further test my game, I moved my sim back to San Myshuno, and again the script errors kicked in like crazy again. I also noticed that things in that district would never clear properly. Meaning I would end up seeing 5 of those snack shacks, those rugs that you see that have the couches, chairs, and floor lamps setting on. All kinds of string lighting (for both the spice festival, and the flee market), and other stuff. I figure this must be what is causing the script errors to be triggered, and was wondering if there is any way I can deal with this. I have already had a sim live in the district for nearly 2 sims weeks, and it just won't clear up on it's own.
You need to clean your caches when you removed script mods otherwise many are still activated as they change the script and a cache can hold the changes there. Also most script mods need to be updated to what ever patch level is in the game for them to perform as intended which generally means every patch to the game needs a newly updated mod. The last thing is sometimes script mod do not get along together and if anything is left in the caches even if the mod was removed it will still clash with remnants of the other script mods - so best bet is removed the script mods, clean your caches and shut down your game. Go check with each mod creator for the newest update - as well as test the mods for compatibility with each other before you start adding them back to your game a few at a time and see how that works out.
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