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PERAL01's avatar
5 years ago

How intelligent do you want Sims to be?

If my Sims was alot smarter then today, I expect I woulöd feel like an intruder or an peeping tom when they performed intimate options for example like woo hoo. Even today I prefer not to look in when they woo hoo, but with smarter Sims?! Also when it come to child care, with high parenting skill I tend to do the wrong choices and send them of to give the toddler a bath when they are really hungry and a warning text comes up about if the toddler don'''t get feed they will be taken away...

38 Replies

  • "NorthDakotaGamer;c-17736119" wrote:
    They need to be smart enough to take care of their needs properly being in the red tired does not mean nap on the couch, it means going to bed for 8ish hours. Instead of cooking new or grabbing a quick meal, get leftovers. If both bladder and hygiene are in the red, take care of them in the correct order (instead of peeing yourself and having to take 2 showers). Fun need should cater to skills, not automatically gravitate to electronics. My painters should find painting fun and my sims with high fitness should find workouts fun as examples. Right now it appears the sims are a bunch of tech obsessed mindless vessels.

    Well Sims do like to nap, one of my Sims in the political career got elected promising more napable places!

  • I'd like the Sims to be smart enough to feel like actual virtual people and not virtual dolls.
  • I find it pretty relatable that sims don't always feel like taking the action that is actually best for them.
    I would like for a couple of specific behaviors to be re-tuned, as mentioned above: washing dishes in bathroom, and the check toddler/highchair problems.
  • "RebeccaThurston;c-17733721" wrote:
    "Kaylen34;c-17732910" wrote:
    I think I hit yes by mistake.

    It depends on what you mean by smarter. If you mean smarter as in adding new skills for sims to learn, No. As it is, I would love to stop my sims from learning comedy and mischief skills. All of my sims maxing out almost all skills is boring and unrealistic. I want my sims to be individuals and I would like to be able to choose what skills they learn and when.

    If you mean smarter as in more autonomous, No. what's the point in the game if the sims do everything themselves.

    If you mean Smarter as in having the common sense to not stand in a fire, tamper with electronics, or cook without appropriate skills, Yes.

    It all depends on what you mean by smarter.





    That brings to my mind an interesting idea. What if there was a skill cap on how many different skills your sim could learn? I did a bit of research and there are about 30+ skills our sims could learn and I think you're right: it is unrealistic that they would be able to learn them all. Though there were no limitations before, it might be good for gameplay if a sim couldn't learn everything but put a cap on it of say 10 or so after that if you want to learn something else you have to give up skills to learn a new one.


    I hope they never limit how many skills a Sim can have. People (in real life) can be skilled in many things (especially if they have a long life time.) It's called being a "polymath." I know many people who are polymaths (as am I.) Certainly it isn't common, but it *is* realistic!

    Also, having more skills to work on makes the game more interesting.

    Certainly, if you don't want your Sim to have multiple skills that they do, that's fine. But please don't try to limit my Sims' opportunities.
  • This is a hard question for me so I didn't vote.
    I see times where my Sims are very smart, and times when they are too smart, and not smart enough.
    I don't want them to be human, and there needs to be a place for a player.
    If they were very smart doing things autonomously they wouldn't need a player telling them what to do.

    They learn after being told to do the same thing a few times, like cleaning up after they eat.
    They've taught me things like writing in the journal. I knew it was always available but had never used it until one
    of them got a whim to write in one, and I saw the benefits of it, his mood changed.
    I used it on another Sim who came home from work embarassed and it helped them get past it so they could move on.
    The times I feel they're not smart enough have to do with my expectations of them according to my personality.
    Things like if you are in the yellow on the bladder please go to the bathroom before you sit down at the computer for fun.

    Times when they're too smart to me are things like they automatically know when a Sim is in their world,
    what's in a home from just standing in one spot, where a Sim is going to be, so they go there.
    Walking by a ( new to the player ) Sims home, because they already know each other and want in on that Sims world in this game.
    They're trying to get noticed, or even those who are not trying to get noticed are keeping an eye out.
    If the player acknowledges them, and they become friends with the players Sim, they use that as access to the home.
    It just happened to me recently, my Sim went to a popular hang out spot and I clicked friendly introduction on one Sim I never saw in any of my games before. My Sim gave the friendly introduction and a few days later the Sim was at my Sims
    home. I selected goodbye in the interactions after they talked a bit and after they said goodbye, he came in the house. :p

    He already knew that Sim and my Sim already knew him from other games.

    Another time with a Sim I thought was a new Sim, newly created, something like that happened.
    It was the Sims 1st day in town, and one of the Sim regulars at the gym was at her house shoveling snow drifts in her yard.
    He wanted to meet her I'm thinking, and so I clicked for her to come out and friendly introduction. She did and their friendship soared very quickly. They're smart Sims and they remember.

    Idk what is being done with their memories of past relationships in other games, but they should be purged.

    edit: I'd like my Sims to be smart enough that when they call someone over to dance, they're dancing together facing each other, not side by side and the same thing with water balloon fights, facing each other, not side by side, and when they're drinking orange juice, or milk, they would go sit down to drink it or stand in front of the dishwasher or sink, not the fridge.
    I'd like them to be smart enough to not bring their bicycle inside. I haven't played University yet, only because I bought some packs and are only exploring them now, but I've seen how they bring the bikes into the dorms, but these are not University students.
    Or maybe one day we will have a ride your bike all through the house day :D
  • "Nushnushganay;c-17734135" wrote:
    Smarter! PLEASE. More autonomous and quirky with the option to turn off autonomy (which is an option already) for those who like them to be mere puppets. And some way for personality and experiences to matter, rather than just whatever moodlet and environmental object is controlling them that second. And those vapid smiles on their faces all the time...what happened to being neutral unless there's a reason to be happy?


    They have the new thing sentiments and I love it. It works to make their experiences matter.
    Since they've added it, I've taken my Sim on 2 dates and looked at the sentiments and as they got to know each other better
    their sentiments improved. Its a great tool to see if they like each other.
    I usually leave free will on and leave them alone to choose to do what they want and most of the time they take care of their needs themselves, not in the same order I would have chosen, but they do it.
    Then they do things like wait until they're in the red on the bladder and have an accident :facepalm: :#
  • Well the more interesting things seem to happen when you leave Sims to do their own thing, yesterday I had a sad Sim playing blic-bloc it looked hilarious, moving those blocks so slowly, standing straight up. I tried to get it recorded but just as the recording started she ofcourse left the game-DARN!

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