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abouttodelete12's avatar
7 years ago

How long do you consider a sim week?

I always feel weird having my sims get married when they've only been dating a couple of sim days, but also sims lifespans only last about 100 days. If you were to translate a sim week into real time, how long would you say it is? Considering one week is a full season, I'd assume a week is about the equivalent of 4 months or so. What do you think?

19 Replies

  • I feel like The Sims has always been its own timeline, not meant to truly represent reality. I see the Sims Universe as something that exists within its own rules and laws of physics, its own "normalities" (like Occult presence and mythical beings like the Grim Reaper) and its own tendencies. So a week in Sim time is just a Sim week. But a lot can happen in a Sim week because their lives move forward so quickly. And in Sim terms, it's perfectly normal to meet, date, and marry within a Sim week. :)
  • I always make my sims wait a week before each big event. So when they become official boyfriend/girlfriend I will make them wait a week before getting engaged then another week before marriage. When they have kids varies on their age. Usually I try wait till near the end of being young adult or start of adult.
  • My sims do months and years - 7 days makes a week - 4 weeks a month - 12 months a year - the only thing messed up is 28 days a Season - I wish I had 3 months for each Season. I control aging. I suppose I sort of do real time.
  • In my Sim world, time just runs differently. lol.
    Seasons are 28 days, and each week on the calendar is a week. Days they lived is equivalent how many years old they'd be if they were human. They age fast like the Ocampa I guess.

  • I play rotationally, so I normally plays each house only 1-2 per year if they are lucky, so I've just accepted that time is not very important in my game :)
  • Most of the time I just play with aging off for a while, then turn it one for a short time to progress their lives.
  • Sims time is incredibly off, I played normal once and I had a sim grow up from toddler to young adult all in one sim year; she was a toddler in spring and a young adult by the next spring. That is why I play with aging off, especially with having seasons.
  • Pretty much same as others. I don't try to convert Sim-time (?) to real-life time, to me it's just... their time.

    Though, I do play with custom lifespan and I chose to give a whole cycle of seasons to each life stage, except for YA and adult to which I gave two. So it's 28 days for toddles, children, teens and elders and 56 days for young adults and adults, for a total of around 224 days. I did it this way so every life stage could experience all seasons and young adults and adults would have enough time to advance in their careers, hobbies or whatever and have their children if they have them.
  • Tough question; it’s multi-layered.


    On one hand, a Sim week is A week. They get approximately two days off work/school and attend the other five. One day within one week is clearly just that -a day.

    From another angle; a Sim week is an entire season. About three months, maybe a little more.
    {My seasons are set to seven days, unless I’m rotating}

    Then there are three day pregnancies, frequent promotions {at least low-level}, the seemingly rapid progression of relationships {while still seeming organic/natural to game mechanics} and the finite {and brief} lifespans of the Sims themselves.
    With all this last taken into account; I have an opinion that Sims achieve in one week approximately what one might in two years of real life.
    That is why I have set a custom age span, somewhere nearly perfectly between normal and long EA defaults; with a greatly extended Adult life stage. I have my own age ranges for each life stage and have set my own aging so that Sims age two years in seven days {aka a week, of course}.

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