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8 years ago
"Writin_Reg;c-16234997" wrote:
Everyone is forgetting the number one fact- the CEO of Electronic Arts said the live service was designed to make ALL of their games to have a longer shelf life and to deliver both free and paid DLC on a regular basis to keep the games fresh and ever changing for a lot longer shelf life before they can embark on any type of redo or overhaul. What's more he has the overwhelming support of both the board of EA and their stockholders.
So regardless of what their games used to do this was put in place during the first quarter of this year; and judging by what was being said by the heads at Maxis even shortly after Sims 4 came out 'remember Rachels and others comment "that the Sims 4 had no expiration date. They would be working and adding to the Sim 4 as long as it was feasible to do so"- says the game was designed from the get go to have a longer shelf life - well before the Ceo openly stated it this year.
So regardless of what anyone wants apparently as long as it is feasible to add to it, they will. Also remember all the previous Sims games had a limit to the number of Eps each game could hold. The data files clearly held placemarkers for just so many packs - and many of us noticed Sims 4 has no limits in the data -for any kind of packs. On top of it this smart technology game engine can constantly be upgraded - something they could not do easily in past engines. They proved it twice already. S0 yeah - this game could go on for a long time if they find it "feasible to do so."
Yes, exactly, that’s what I was referring to. I regret it highly but that doesn’t change reality. (@Erpe , I really think that ‘the way it’s always been’ isn’t necessarily the way it’s going to be)
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