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amapola76
2 years agoSeasoned Hotshot
So far, I don't think I've changed genetics at all, although to be fair I've only had a few born in-game. But I'm totally comfortable with the general idea of changing them slightly if something seems wildly off. Otherwise, I'll probably mostly leave them alone. (My neighborhoods are about to go through a baby boom when we get GT.)
Clothing and hairstyles get a complete overhaul, though. That being said, sometimes I take the clothes they start with as a hint about what their favorite color is, and I try to go with that theme for their new clothes. (Unless it's wildly unflattering: no mustard yellow for my sims, no matter how trendy it is.) Or if they have curly hair, I might leave it curly, but change to a different curly style. Basically, I try to leave in some sort of nod to the original style, even if I take it in a different direction.
Once we have quirks available, I figure I will deal with those in a similar way: remove any that seem wildly out of character (or any that end up being extremely overpowering), or add one if it fits some particular story I want to tell within that family, but otherwise leave them alone.
Clothing and hairstyles get a complete overhaul, though. That being said, sometimes I take the clothes they start with as a hint about what their favorite color is, and I try to go with that theme for their new clothes. (Unless it's wildly unflattering: no mustard yellow for my sims, no matter how trendy it is.) Or if they have curly hair, I might leave it curly, but change to a different curly style. Basically, I try to leave in some sort of nod to the original style, even if I take it in a different direction.
Once we have quirks available, I figure I will deal with those in a similar way: remove any that seem wildly out of character (or any that end up being extremely overpowering), or add one if it fits some particular story I want to tell within that family, but otherwise leave them alone.
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