Forum Discussion
paigeisin5
7 years agoNew Spectator
I have my seasons set to 28 days long and I play with aging off. Even with that, I am having a difficult time getting to all my households during each season. I may have to choose one or more households to leave off my rotation. The only worlds that don't have an active household are Brindleton Bay and San Myshuno. Those two worlds are destination spots for my Sims. But I am still actively playing fourteen households and it is making me feel a bit rushed to get to each one. I may just place six households and their lots in my library and start a new save with those six households. I don't want them to go unplayed as I put a lot of time and effort into them. So they deserve their own save file. LOL
Seasons is just too much fun to rush through a few days or a week with one family then leave them behind to play another family. This expansion might force me to rethink rotational play. Or at least modify my method of play. I haven't decided yet. I actually played three households on Winterfest and all three had an awesome holiday. But it was a busy day for me. Every household had five traditions but one household didn't eat their Grand Meal until ten PM. The sad moodlet the Sims get when a holiday goes badly or is canceled is just, well, sad. It's almost like disappointing your own kids! I am planning on doing some summertime get-togethers for my family of Sims which includes two sisters, their brother, three spouses and two toddlers and four kids. But there is no room to invite the friends of the family members. Twelve Sims crammed into one house is about all the Sims this Simmer can handle at one time. If I didn't micro-manage every detail maybe I could handle a few more Sims but more than twelve seems excessive.
If you keep your active households to four or five it will help you find out how many Sims you can handle without feeling rushed. The holidays are the biggest obstacle to actively playing each family if you want all your playable Sims to have great or awesome holidays without getting the sad moodlet. And everyone in the world you are playing, including NPCs, are celebrating the same holiday, with the same traditions, as your active Sims. That makes it very difficult to make sure all active Sims have awesome holidays. It's something that I like because everyone in that world knows what day it is and what type of holiday is on that day. But it does make rotational play more challenging. The new gardening tweaks make rotational play a challenge, too. We have seasonal plants now so we have to adjust what we plant, and when, to get the best harvests. It's quite challenging. Much of the gardening itself has been simplified but I'm still learning about the plants.
For a long-time rotational player, the adjustment is ongoing. I am going to see how it goes during Spring and Summer in the game and maybe by then, I will have found a comfortable middle ground between the way I am used to playing and how best to utilize the new gameplay I don't want any of my Sims to miss out on enjoying. It's just fun to watch the toddlers and kids and this game is all about having fun so I will probably place a few households into a new save and bounce between two saves rather than try rotating through three worlds and fourteen households.
Seasons is just too much fun to rush through a few days or a week with one family then leave them behind to play another family. This expansion might force me to rethink rotational play. Or at least modify my method of play. I haven't decided yet. I actually played three households on Winterfest and all three had an awesome holiday. But it was a busy day for me. Every household had five traditions but one household didn't eat their Grand Meal until ten PM. The sad moodlet the Sims get when a holiday goes badly or is canceled is just, well, sad. It's almost like disappointing your own kids! I am planning on doing some summertime get-togethers for my family of Sims which includes two sisters, their brother, three spouses and two toddlers and four kids. But there is no room to invite the friends of the family members. Twelve Sims crammed into one house is about all the Sims this Simmer can handle at one time. If I didn't micro-manage every detail maybe I could handle a few more Sims but more than twelve seems excessive.
If you keep your active households to four or five it will help you find out how many Sims you can handle without feeling rushed. The holidays are the biggest obstacle to actively playing each family if you want all your playable Sims to have great or awesome holidays without getting the sad moodlet. And everyone in the world you are playing, including NPCs, are celebrating the same holiday, with the same traditions, as your active Sims. That makes it very difficult to make sure all active Sims have awesome holidays. It's something that I like because everyone in that world knows what day it is and what type of holiday is on that day. But it does make rotational play more challenging. The new gardening tweaks make rotational play a challenge, too. We have seasonal plants now so we have to adjust what we plant, and when, to get the best harvests. It's quite challenging. Much of the gardening itself has been simplified but I'm still learning about the plants.
For a long-time rotational player, the adjustment is ongoing. I am going to see how it goes during Spring and Summer in the game and maybe by then, I will have found a comfortable middle ground between the way I am used to playing and how best to utilize the new gameplay I don't want any of my Sims to miss out on enjoying. It's just fun to watch the toddlers and kids and this game is all about having fun so I will probably place a few households into a new save and bounce between two saves rather than try rotating through three worlds and fourteen households.
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