Forum Discussion
texxx78
5 years agoSeasoned Ace
My preferences change a lot in time but here's my ranking atm:
1 - Vampires - Vampires have the deepest system in the game. I have played lots of vampires and they end up having totally different lives depending on their perks, weaknesses and the story i have in mind for them. It's also very cool that they have 3 aspirations: being a good vampire, a 'bad' vampire or just someone that wants to know it all about the lore. I love this;pack!
2 - Spa Day - Spa day has been one of my favourites since it went out and my mind haven't changed about it. I personally love what it offers: the wellness skill is super relaxing, the animations are so well done, specially the yoga poses... I like that we're able to use it all at home or just have an outing to the spa either with friends or a loved one... and yoga is my favourite activity to get a sim fit in a few days when i feel the need.
3 - Realm of Magic - I'm just getting started with RoM so i can't atm rate it higher as i have a lot to explore yet. But with what i've already played i can say i love it. I'm playing a spellcaster that has a goal in mind: she wants to ressurect the dead. She's learning potions using the cauldron. I love the fact that the potion learning (and spell learning as well) is random. So, she has already learned a few potions but not the one she wants. When she ends up learning it she'll resurect ghosts for families that will require her for that and she'll charge them for the job (i'll cheat the money in and out the households). I've decided that when she reaches her goal im not going to have her learn more potions but she'll use the ones she already randomly learned to help her out in life. This is how i play. I have no interest in playing all the pack through and have a sim know it all. Maybe that's why im having so much fun with this pack and feeling it will be very replayable.
4 - Jungle Adventures - For a vacation pack it has a lot of things to do. I have had sims going on a family vacation just enjoying the different culture, archeologist lovers trying to get the best artifacts, active teens having fun in the temple, honeymoons... it has a lot of replay value. And the world is astonishing! My favourite without doubt.
5 - Outdoor Retreat - I don't use this pack a lot but that's just something normal about the vacation packs... but i do enjoy what it offers: the camping gear, the herbalist skill and the world itself. It is super relaxing but in all saves i have the need to add different lots to the world to make the trip more interesting. I take out some rentals depending on the story Im playing. I have added a spa and a restaurant once and a church and a spiritual retreat with yoga mats and meditation banches in other save. The good thing is that the game allows us to change it so it may look boring at first sight but we can make that trip as interesting as our imagination allows.
6 - Strangerville - I like this pack but i haven't approached it as a story to be played from start to end. In one save i have awaken the mother but then the character that did it died and the craziness stayed like that. In the save im playing now one of my characters is infected but he and his family don't know why and they just live with it. There's another character (i play rotationally) that is a kid who dreams on reaching the top of the military career. So, overall i like the pack's features but i avoid playing "as recommended".
7 - Dine Out - I love to send my sims to dine out either alone, in a date, with family, with a group of friends or co-workers. I like that sims can celebrate their birthdays in a restaurant ordering a cake and i like that we can set the menu of restaurants specializing them in fish, meat, vegetarian, even when i'm not owning them... I don't send my sims everytime to the restaurant but i do it quite a few times. I'm yet to try owning a restaurant. Overall it's a nice pack but too specialized: it doesn't offer anything mode than eating out or owning a restaurant.
8 - Parenthood - while i do like some features a lot (like school projects, the board to set curfew times...), as time goes by i feel more and more uninterested in this pack. I don't like the messes children are constantly doing and the character values, when playing normally without them in mind, always have the same outcome: polite and responsible adults. I would have prefered a pack with more activites to toddlers, kids and teens and less centered in the parents.
1 - Vampires - Vampires have the deepest system in the game. I have played lots of vampires and they end up having totally different lives depending on their perks, weaknesses and the story i have in mind for them. It's also very cool that they have 3 aspirations: being a good vampire, a 'bad' vampire or just someone that wants to know it all about the lore. I love this;pack!
2 - Spa Day - Spa day has been one of my favourites since it went out and my mind haven't changed about it. I personally love what it offers: the wellness skill is super relaxing, the animations are so well done, specially the yoga poses... I like that we're able to use it all at home or just have an outing to the spa either with friends or a loved one... and yoga is my favourite activity to get a sim fit in a few days when i feel the need.
3 - Realm of Magic - I'm just getting started with RoM so i can't atm rate it higher as i have a lot to explore yet. But with what i've already played i can say i love it. I'm playing a spellcaster that has a goal in mind: she wants to ressurect the dead. She's learning potions using the cauldron. I love the fact that the potion learning (and spell learning as well) is random. So, she has already learned a few potions but not the one she wants. When she ends up learning it she'll resurect ghosts for families that will require her for that and she'll charge them for the job (i'll cheat the money in and out the households). I've decided that when she reaches her goal im not going to have her learn more potions but she'll use the ones she already randomly learned to help her out in life. This is how i play. I have no interest in playing all the pack through and have a sim know it all. Maybe that's why im having so much fun with this pack and feeling it will be very replayable.
4 - Jungle Adventures - For a vacation pack it has a lot of things to do. I have had sims going on a family vacation just enjoying the different culture, archeologist lovers trying to get the best artifacts, active teens having fun in the temple, honeymoons... it has a lot of replay value. And the world is astonishing! My favourite without doubt.
5 - Outdoor Retreat - I don't use this pack a lot but that's just something normal about the vacation packs... but i do enjoy what it offers: the camping gear, the herbalist skill and the world itself. It is super relaxing but in all saves i have the need to add different lots to the world to make the trip more interesting. I take out some rentals depending on the story Im playing. I have added a spa and a restaurant once and a church and a spiritual retreat with yoga mats and meditation banches in other save. The good thing is that the game allows us to change it so it may look boring at first sight but we can make that trip as interesting as our imagination allows.
6 - Strangerville - I like this pack but i haven't approached it as a story to be played from start to end. In one save i have awaken the mother but then the character that did it died and the craziness stayed like that. In the save im playing now one of my characters is infected but he and his family don't know why and they just live with it. There's another character (i play rotationally) that is a kid who dreams on reaching the top of the military career. So, overall i like the pack's features but i avoid playing "as recommended".
7 - Dine Out - I love to send my sims to dine out either alone, in a date, with family, with a group of friends or co-workers. I like that sims can celebrate their birthdays in a restaurant ordering a cake and i like that we can set the menu of restaurants specializing them in fish, meat, vegetarian, even when i'm not owning them... I don't send my sims everytime to the restaurant but i do it quite a few times. I'm yet to try owning a restaurant. Overall it's a nice pack but too specialized: it doesn't offer anything mode than eating out or owning a restaurant.
8 - Parenthood - while i do like some features a lot (like school projects, the board to set curfew times...), as time goes by i feel more and more uninterested in this pack. I don't like the messes children are constantly doing and the character values, when playing normally without them in mind, always have the same outcome: polite and responsible adults. I would have prefered a pack with more activites to toddlers, kids and teens and less centered in the parents.
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