Forum Discussion
6 years ago
1.Parenthood I really like the BB objects. The gameplay could be better and more in depth, but it helps a little with what is missing when playing large family households. I got really annoyed when they nerfed the emotional deaths.
2.Spa Day BB objects are amazing. Yoga! I really like the wellness skill. I'd like it better if the active trait was updated to reflect with the wellness skill. Sims still get tense if they work out using the mat, I don't think this should be the case.
3.Dine Out This made dates a lot better. Going out with more than two sims is a bit challenging especially if they aren't in the same household.
The rest of the packs I won't use or rarely use so it's really hard to rate them.
4.Jungle Adventure It was fun when it was released, but became repetitive quickly. Replayability is difficult with this pack because it feels like a one play through and done pack. The artifacts be sent through the mail makes the archeologist skill way to easy to access. It does however mesh well with the outdoor retreat pack. The tents and coolers are essential.
5.Strangerville Same thing with JA it the replayability is difficult especially with this scripted story. Defeat the mother plant and your done with the pack.
6.Outdoor Retreat This is good for finding collectables, plants, fish, and the secret hermit sim. Since I could really care less about any of that I don't play with the pack. I tried to use it as a family vacation, but all the other sims from other households leave immediately or right before dark like they are hanging out at normal residential lots.
7.Realm of Magic Spellcasters could have been done better, more depth to them, children and toddlers should have been included. With those two life states excluded I will never have a desire to play this pack which is a bummer because I really like playing magical beings in other games. I am glad that they have their own realm though.
8.Vampires When this was released I loved the pack. I was annoyed that they didn't have their own world, but I let that go because the pack itself was really solid and the gameplay was fun. I had an evil vampire that could drain sims lives (they can't do that anymore), and a good vampire that was her good friend and secretly mortal enemy. She would restore sims lives that her "friend" would kill for sport. Since they took that away and the heavily nerfed break ins. This pack has lost all of it's charm. EAxis ripped players off by stripping out and dimming down the gameplay.
2.Spa Day BB objects are amazing. Yoga! I really like the wellness skill. I'd like it better if the active trait was updated to reflect with the wellness skill. Sims still get tense if they work out using the mat, I don't think this should be the case.
3.Dine Out This made dates a lot better. Going out with more than two sims is a bit challenging especially if they aren't in the same household.
The rest of the packs I won't use or rarely use so it's really hard to rate them.
4.Jungle Adventure It was fun when it was released, but became repetitive quickly. Replayability is difficult with this pack because it feels like a one play through and done pack. The artifacts be sent through the mail makes the archeologist skill way to easy to access. It does however mesh well with the outdoor retreat pack. The tents and coolers are essential.
5.Strangerville Same thing with JA it the replayability is difficult especially with this scripted story. Defeat the mother plant and your done with the pack.
6.Outdoor Retreat This is good for finding collectables, plants, fish, and the secret hermit sim. Since I could really care less about any of that I don't play with the pack. I tried to use it as a family vacation, but all the other sims from other households leave immediately or right before dark like they are hanging out at normal residential lots.
7.Realm of Magic Spellcasters could have been done better, more depth to them, children and toddlers should have been included. With those two life states excluded I will never have a desire to play this pack which is a bummer because I really like playing magical beings in other games. I am glad that they have their own realm though.
8.Vampires When this was released I loved the pack. I was annoyed that they didn't have their own world, but I let that go because the pack itself was really solid and the gameplay was fun. I had an evil vampire that could drain sims lives (they can't do that anymore), and a good vampire that was her good friend and secretly mortal enemy. She would restore sims lives that her "friend" would kill for sport. Since they took that away and the heavily nerfed break ins. This pack has lost all of it's charm. EAxis ripped players off by stripping out and dimming down the gameplay.
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