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CAPTAIN_NXR7
5 years agoSeasoned Veteran
It...infuriates me.
It makes no sense. Enemies should not autonomously act friendly with each other. The player is not challenged in any way to make it work between those sims because the game does it all for them. I completely agree with friendly interactions being greyed out. If a sim is too sad or angry to do something, some interactions are disabled until a sim feels better. Enemy interactions should work in the same manner.
The Sims 4 is too much of a ‘happy happy’ life simulator when personality mods are not installed. This should be a life simulator. If folks can’t take edgy gameplay because it’s too realistic or traumatizing, the game should add more gameplay toggles in the settings menu.
Challenges and consequences is what we need.
It makes no sense. Enemies should not autonomously act friendly with each other. The player is not challenged in any way to make it work between those sims because the game does it all for them. I completely agree with friendly interactions being greyed out. If a sim is too sad or angry to do something, some interactions are disabled until a sim feels better. Enemy interactions should work in the same manner.
The Sims 4 is too much of a ‘happy happy’ life simulator when personality mods are not installed. This should be a life simulator. If folks can’t take edgy gameplay because it’s too realistic or traumatizing, the game should add more gameplay toggles in the settings menu.
Challenges and consequences is what we need.
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