Werewolves, cars, freed babies, hotels, world editor, world builder, more empty worlds to fill, better AI, deeper personalities, true inclusion (that means everybody), Maxis tools within the game to create our own patterns and color swatches. Body hair, theme park rides and activities, design tools within the game, take a picture of a chair or bed, viola build it in your game! Innovation, something that is as much a step ahead as building more than two stories was in TS1, more than generational play was in TS2 and 3D, more than open world and CASt was in TS3. TS4 hasn't taken any huge steps with innovation.