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6 years ago
"MasonGamer;c-17226255" wrote:
That's mostly under "Practical Magic" = Mundane Magic
Thinking a lot of what the four studies of Magic are:
Practical: Magic to make the Mundane tasks, more enchanting.
Summon, Telekinesis, and Conjure people, Pets, Spirits, Familiars and Items to you.
Enchant, Upgrade, Evolve, Fix objects, Animation and Levitation; as well as Shape Shift, Alter appearances, and Hopefully Life States.
Teleportation - Move around Poof, Mist Form, Light Form.
Untamed: Raw Power & Combat Spells
Light Magic
Dark Magic
Elemental Magic
-Fire/Lightning
-Water/Ice
-Wind
-Earth/Sand
Alchemy:
Crafting Potions, Poisons, Elixirs and Curses that create Aspiration Obstacles; Manipulate Emotions, Needs, Relationships; and give boosts.
Mischief:
Still Drawing a Blank with this one, because Spells start to overlap. Spells that would also be considered Practical, Untamed, and Alchemy.
Being Hopeful, and I guess "Unrealistic"
I want "Forbidden Spells:"
Ripping out the hearts of other sims and commanding them. Putting my sim's will over theirs.
Control how they Feel and Act. and see what happens when I curse their heart? Do they die? or do they Become heartless people, unable to feel emotion ever again.
Maybe Prophecy, and divination, Being able to see what the game is about to throw at you and try to change fate.
Maybe create prophecies too. Bless/Curse people with Prophecies.
"Your child will be your Savior and your Undoing."
-unaware she's Pregnant with twins
"Your true love dresses in green and has curly brown hair."
-several sims walk around the corner wearing green and Has curly brown hair.
agreed
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