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LPNintendoITA wrote:
it's a fix for the crash when storing flander's house
Ok, thanks LP.- AnnathewickedRising TravelerYay! Holy cows yay!
LPNintendoITA wrote:
it's a fix for the crash when storing flander's house
Cool! :mrgreen:- It's most likely for the snow covered objects in the game as the snow covered objects are not stored within the game all year. Everyone who downloaded the Christmas event update had about the same size download as you just did.
- ^this.
if you already had the update, your devide probably lost data and redownloaded it all :(
also the Snowmen are intimidating. maybe i should send neuroheart in! LPNintendoITA wrote:
the Snowmen are intimidating. maybe i should send neuroheart in!
At least they're not the ice nanny!LPNintendoITA wrote:
it's a fix for the crash when storing flander's house
Except I got the update and storing Flanders house still crashes my game (same as it was doing before today's update)(the app version number is still 4.12.0 right? Or am I waiting for a newer version?) There are also 2 neighbor towns that refuse to load (they both have a large number of presents (3000+) so they're playing, it just refuses to connect (going from a to z or from z to a), I'm going to try them first tomorrow but it's super predictableLPNintendoITA wrote:
it's a fix for the crash when storing flander's house
Oh good I meant to report that crash , also if you store Flanders , same thing . kept me behind 4 hours on tunnel 9 because Neddie was snowmobiling with the boys.- also:
Ned can now "Take The Boys Snowmobiling" before Rod and Todd have been unlocked. The rush cost for the task is now 18 Donuts.
There were minor script changes for Phase 2. neuroheart wrote:
LPNintendoITA wrote:
the Snowmen are intimidating. maybe i should send neuroheart in!
At least they're not the ice nanny!
Ooh yeah she was more scary than the snowmen!
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