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5 years ago
"JoAnne65;c-17383564" wrote:
Yes, I guess it was defensible to a point, though (as a layman I should add) I’ve never understood why a modder could develop a totally advanced system, using what was in the game. I wish EA had refined it that way. Oh well, water under the bridge ;)
I think it's probably a time/budget issue, as it often is with these things. I remember another game way back that had some issues that got fixed by a modder and people couldn't understand why the Devs hadn't done what the modder did. The difference ended being the modder had the time to test, test and test again, add things, take it away etc. There was no deadline for them to complete it by so they could afford the time required to fine-tune, so to speak. Devs don't get that kind of time (one of my best friends is studying game design at Uni at the moment) because they often have deadlines and time limits. I imagine that can cause a lot of stress.
But like you say, water under the bridge <3
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