"logion;c-17438094" wrote:
Other games have moved forward a lot since sims3 (2009), so I like to believe that life simulator games should move forward too. Loading times with textures loading and things processing are basically a thing of the past for many games now like Action-and Adventure games. That's because those developers invested in optimizing and improving their games.
If people still want rabbit holes that's fine but I don't think performance should be the reason. I like to think that we can solve these problems in 2020.
I'm not a hugr fan of rabbit holes. I do hope we would have less. But this is another simulation game saying it's impossible to make all lots active. I think if five was an open world. We probably have less than 3.By understanding how certain stuff probably needs to be rabbit hole for the base game.Maybe open up latter.