"Atreya33;c-18247421" wrote:
"Amapola76;c-18247417" wrote:
"FatTribble23;c-18247268" wrote:
@Atreya33 I also wanted their lot, so I evicted them to not in world. They still show up to be talked to (I assume, I haven't actually tried, but this should be the case) and I still got their lot.
This is what I always do in every single world: evict the premades, not delete. I like having them wandering around for local flavor or in case I want to talk to them, but I'm certainly not going to let them sit on prime real estate.
Hmmm, you both have a point. I will keep this in mind when I want to use an occupied lot. But not sure if this will save the Michealsons in my save. Two years ago I already started a family with a totally different sim who is also called Celeste and named her children after celestial phenomenons. One Celeste is enough.
One other thing to keep in mind is that the premades don't usually look
too weird... no eyeball rings, etc., and some are downright endearing even if I don't feel like playing them actively. I think most of the premades have the hidden trait for like, Sulani native, Henford native, etc. And it's my understanding that the game will automatically generate a certain number of random townies with that hidden trait to, so if you delete the premades, it creates even more of a vacuum for townie wierdness. So evicting them means, for example, I can use that huge residential lot in Mt. K., but when I go to festivals, I'm more likely to see that one snooty salaryperson dad instead of some dude with a Japanese surname who looks just like Colonel Sanders (literally the last townie I deleted in my game). Or if I go to the pub in Henford, I can still have a pint with old Moody and MacMillan, even if I coveted their land and gave them the boot.