Forum Discussion
8 years ago
Too bad the Guru indicates it's just made up storytelling and not hints.
In games we shouldn't have to make up the story if the game cannot show the story we might as well forego the game and just write a storybook.
I don't get this pointless storytelling that cannot be done in the game. It gives too many players false ideas and hopes and is unfair. If not in the game it shouldn't be in the story. It's rather untruthful and misleading.
I don't want to see fake apartments, fake juicers and windows open that do not do these things in the game in a storyline for this game. If it's in the story for a game it needs to be in the game for all to use - not in just one players imagination. It's also why players get so mad when they stage things in the game that really can't be done too. We are not 5 - Guru's - keep that in mind and we are paying customers who expect to get what we are lead to believe is in the game. Truth in advertising you know. We should get what we are indicated we are paying for - not fairy tales.
In games we shouldn't have to make up the story if the game cannot show the story we might as well forego the game and just write a storybook.
I don't get this pointless storytelling that cannot be done in the game. It gives too many players false ideas and hopes and is unfair. If not in the game it shouldn't be in the story. It's rather untruthful and misleading.
I don't want to see fake apartments, fake juicers and windows open that do not do these things in the game in a storyline for this game. If it's in the story for a game it needs to be in the game for all to use - not in just one players imagination. It's also why players get so mad when they stage things in the game that really can't be done too. We are not 5 - Guru's - keep that in mind and we are paying customers who expect to get what we are lead to believe is in the game. Truth in advertising you know. We should get what we are indicated we are paying for - not fairy tales.