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5 years ago
"NorthDakotaGamer;c-17478587" wrote:"SimAlexandria;c-17478277" wrote:"NorthDakotaGamer;c-17477831" wrote:"Yoonkicat;c-17477687" wrote:
Guys you can make the game more " mature "...Just install mods and ???? if you want to have more fun ;)
To be more mature to me, DO NOT mean raunchy, graphic, or sexual. It means more meaningful gameplay and making things more difficult to achieve (their go-to is making it to easy to achieve). To me it is childish, when my sim can achieve to level 5 in a career in a sim week (too easily promoted). It is childish that my sims can instantly become friends or romantic interests with another sim in a couple sim hours. The difficulty level is none, so that makes the game feel childish.
I can't think what levels and challenge have to do with maturity or childishness, they seem to be two completely unrelated things??? Some people like a challenge, some people just play to relax and unwind and don't want any challenge, some play to create stories and the story lines done necessarily involve a challenge but they also might. None of these playstyles comes across as "immature" to me though. And for that matter, the same concept applies to adults and children. Some kids want things easy, but many kids like a challenge and that doesn't make them more "mature" than those that prefer a more relaxing game anymore then an adult wanting a relaxing game is not immature.
(That being said, the game can def. be a challenge if you want it to be harder... play a single parent with 7 infants or toddlers and no cheats and no money and not allowed to use daycare and not allowed to have any kids taken away and it can be quite difficult at times. )
Played the 7 toddler challenge. That was too simple, as all it really does is make the caregiver a bit tired. I also played the 100 baby challenge amd found easy ways to make money. Played a rags to riches challenge with only doing it via employment.
Yes toddlers are easier than babies for sure. And it's very short. I didn't mean that challenge in particular, I meant more for the long term, aging off, as an ongoing save file. Toddlers can do some stuff (like get food, play, etc) on their own... they just need a bit of help to potty train (and none if independent) for the first couple times and bathing (which they don't need often once potty trained). If someone really wants it to be a challenge, use babies and don't follow challenge rules. 100 baby I completed, it's easy, just time consuming. The point is, you can make your OWN challenge rules to make them as easy or difficult as you want. Do rags to riches style but make it so that you can only earn income by finding and selling my sims dolls, or only by selling onions or whatever you want. The harder the rules you put in the harder it is. The less you put in, the easier it will be. Add in a rule with the 7 babies that your Sim must maintain full needs bar herself at all times and no baby can cry for longer than 10 in-game minutes and it'd not only be hard but nearly impossible. You can choose the difficulty.
Doesn't really matter. The point is that no matter how easy you make the game for yourself it doesn't become "childish". You can cheat all needs full and give yourself millions of simoleans and cheat to max job promotion.. stilll not "childish" because easy and childish aren't the same thing.
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