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Simburian
5 years agoSeasoned Rookie
"NorthDakotaGamer;c-17565476" wrote:"SimAlexandria;c-17565283" wrote:"DragonCat159;c-17565244" wrote:
Take away woohoo (includes try for baby and that teen inclusive equivalent one) and fight interactions, and I can GUARANTEE the game would be eligible to warrant a rating E for everyone :) (:
I still wouldn't let very young kids play because of the deaths. My almost 6 year old would be extremely traumatized by seeing them freeze to death etc. Or an elderly grandma sim she loves playing die of old age, etc. Young kids find it harder to seperate reality from non-reality. If you took out deaths and grim as well, then I would agree.
Only kids not taught properly that video games are not reality are effected. My kids think death in the sims games are laughable. In fact, when they get stressed, the first thing my 7 year old asks if if she can kill some sims today. They use gaming as a way to relieve stress. But then, my irl household teaches that gaming is not reality.
This is why I don't think Maxis should move away from cartoonish type of Sims. I've just been reading of some of the toxic feedback a voice artist actor is getting for "The last of us" which is in very realistic mode. Kids, and even adults need to be able to draw a line between games and reality otherwise it is bad for their mental health.
I can't see The Sims as a brand being allowed to go back to the original "The Sims" vibe. It's too long ago. I don't think that was really aimed at younger people anyway but it was attacked a lot, even by USA Senators wanting it censored, as younger kids took to it and loved it and it got some shady kind of cc & mods.
I don't know about being too childish now but it is certainly getting more complicated to play with the latest eco pack.
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