"elelunicy;c-17568009" wrote:
"@BrittanyChick22;c-17567666" wrote:
That's steam and online, when I bought the sims 3 I knew nothing about steam and bought most of the cds in stores and the games are still at 19.99 plus the expansions. A lot people still prefer to buy physical copies of a game instead digital download and will grab what is the closet to them unless they have no choice but to buy offline.
LOL are you seriously suggesting that TS3 only went on sale online and not in stores?
Don't forget TS3 EPs were originally $40 each. The $20 permanent price reduction applied to physical copies as well. Think TS4 EPs are on sale too often? TS3 EPs were literally on sale permanently for 50% off just after a few short years.
Into The Future was permanently reduced to $20 in less than one year. 5.5 years later Get to Work's full price is still $40 :D
https://i.imgur.com/pJw1SE1.png
"@BrittanyChick22;c-17567666" wrote:
Did you forget that sims 4 just copy and pasted the conservation career out island living just to make eco lifestyles and slapped 40 dollar price tag on it?
Oh really then I guess TS3 just copy & pasted the time machine & SimBots from Ambitions and made it Into The Future & slapped 40 dollar price tag on it.
"@BrittanyChick22;c-17567666" wrote:
For the 20th birthday they gave you a recolored hot tub and have snatched a lot decor items and clothing out packs and recolored them so you cant call out sims 2 or 3 for that when sims 4 is doing the same.
Oh really I didn't realize a few recolored items are the same thing as a $20 pack. How generous of EA to give us a whole game pack worth of content for free :D
"@BrittanyChick22;c-17567666" wrote:
And yes the color wheel and open world were great innovations even though they had issues
Just because something wasn't in TS1/TS2 does NOT mean it's an innovation. If that were the case, TS4 would have tons of innovation as there are many, many features in TS4 that were not in TS1/TS2/TS3.
Open world and color wheel were not innovations just for the simple fact that they had been done to death in other games. Innovations require new, original, and unique ideas. TS3 meanwhile was just copying other games. Even games from the 90s had open world and/or color wheel. TS3 was late to the party, and yet still implemented them so horribly and caused so many issues to the point EA had to remove them in TS4. The whole thing was just a complete failure.
"@BrittanyChick22;c-17567666" wrote:
Compared to sims 4. The sims 2 and 3 were definitely not lacking in sales when they were first released and sold millions within their first days/week of released and still selling. The sims 4 are no were close if wasnt for the game constantly going on sale, been given away for free, and dropped in price multiple times throughout its 6 years of life.
TS4 has generated the most revenue of any Sims game at close to $1.5 billion. Your excuse "but but TS4 was on sale and given for free!!" doesn't even matter as copies on sale don't generate as much revenue, and free copies don't generate revenue at all.
Oh and don't forget both TS2 and TS3 were on sale all the time and had price reduced more times than TS4. Even 6 years later EA has only permanently reduced TS4 base game's price from $60 and $40. Meanwhile TS3 base game and all TS3 EPs were permanently reduced to $20 in a much shorter span of time.
I'm just gonna say, they didn't "remove" those features in Sims 4. Sims 4 was supposed to be an online game, not a main Sims game, hence why it has instanced lots and had no color wheels, open worlds, etc, and had no toddlers, pools, etc. at launch. They didn't "remove" the features because it was a failure, "Sims 4" was supposed to be an online game. It's also why the sims themselves feel more hollow (which they're supposedly going to fix). YOU were supposed to be the avatar.