Forum Discussion
6 years ago
"jackjack_k;d-961830" wrote:
I feel like EA are leaving the specific experiences to Game Packs, but Expansions are designed to make the base game richer and they’re trying to make content that’s only used if you play that Expansions (eg like how Get To Work is useless if you don’t want to play with Active Careers).
Get Together and onwards, all the EPs seem to be designed to expand the base game experience.
The Game Packs all seem very specific except for Parenthood.
I feel like that’s why there’s such a 50/50 about why people prefer Game Packs or Expansions.
Expansion Packs will appeal to people who want a richer base game experience.
Game Packs will appeal to people who almost want a game within a game, or offer content that sits outside how you would normally play.
I hope this makes sense but I feel like I finally understand after the stark contrast from Strangerville to Island Living, I can see what they want the packs to do.
What do you guys think?
That is exactly the criticism about this EP, that it does not enrich/expand the base game and that it is very specific.
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