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8 years ago
"SimGuruGraham;c-15815860" wrote:"Klthf;c-15814885" wrote:
Thank you for this interesting information. So if I understand correctly all 29 build/buy assets that have been selected are considered mimics and will be developed by external partners (with the exception of the 29th object that was added as an extra). New objects require a block model that is developed by an internal Maxis artist. Does that mean that any object that would require an internal Maxis artist to work on would be considered a new gameplay object (like the six seat table)? Will we also see these kinds of new objects in the upcoming gameplay objects vote?
That's all exactly correct :)
I think this contributes to the occasional friction where SimGurus refer to something as having new gameplay, when players don't consider certain things to constitute new gameplay. We have a tendency to think about things from a development perspective, where it matters who works on which aspect of the game, and how it impacts our schedule.
And yes, the Feature vote on June 23rd will consist entirely of new gameplay, and will be things that are developed entirely here at Maxis, once this pack actually enters full production later this year.
Thank you very much for your answer. We all have different perspectives and therefore different expectations. This information really helps in defining those differences. It is interesting to see what is considered a gameplay object and this really makes me see things differently.
I am looking forward to the feature vote and I am excited to learn about the new gameplay objects that we will be able to vote for.
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