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8 years ago
thank you for creating the thread, @lottevdbrug.
i've brought this up recently and was told that it was by design, that it was how NPCs always behaved when the game spawned them. well. all i can say is, i take my Sims to the same venue almost daily (storyline rules, ha) and never before this patch have i seen this ubiquitous hat-glasses combo on everyone. i don't understand why the game has to generate an extra outfit. it seems like more (unnecessary) work.
many of my unplayed households meet my active Sims there, so i certainly remember the outfits i chose for them. also, since i only own the base game and the Fitness SP, you can imagine it gets boring in there soon. i'd rather avoid a "how dare you wear the same feather hat as me?" fight.
thank you.
i've brought this up recently and was told that it was by design, that it was how NPCs always behaved when the game spawned them. well. all i can say is, i take my Sims to the same venue almost daily (storyline rules, ha) and never before this patch have i seen this ubiquitous hat-glasses combo on everyone. i don't understand why the game has to generate an extra outfit. it seems like more (unnecessary) work.
many of my unplayed households meet my active Sims there, so i certainly remember the outfits i chose for them. also, since i only own the base game and the Fitness SP, you can imagine it gets boring in there soon. i'd rather avoid a "how dare you wear the same feather hat as me?" fight.
thank you.
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