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4 years ago
"Kironide;c-18063093" wrote:
Oh and one more thing - there should definitely be an option to tell humans that you're a vampire. The de-nerfing issue goes without saying.
@Kironide Yes, I would like this option too. It would be really fun if they had different reactions, some impressed, others got the scared emotion and ran away haha
"Stormkeep;c-18063105" wrote:"SweetieWright_84;c-18063069" wrote:
I never saw a need for my occult sims to have jobs or normal sim lives because in my mind, they've already done all that life stuff. Having lived for "centuries," wouldn't they already have all the wealth they need? Or am I overthinking it? That's why I've always struggled to enjoy occults, especially vampires.
They'd only have done all that life-stuff and lived for centuries already if that's the type of Vampire you choose to play.
The vampire sim I have in my game with plans to play is a teenager and her backstory is that she is newly-turned and doesn't even know who her sire is, left alone and afraid in a world suddenly turned upside down.
She has no money at all and is sitting on an empty lot...she'll definitely need to learn both how to be a vampire and how to make a living as well as just how to survive when the sun comes up.
@Stormkeep Aww your lost fledgling should find a Grand Master to take her in and train her. :cry: Are you going to keep her in a human world? My fledglings can be poor, but I usually have them quit their jobs and seek out other vampires for training and they stay at their mansion, learn from them and master skills. I've never left a fledgling on their own, that actually sounds fun, I might do that tonight. My Grandmasters though, since they are ancient, I like to cheat them loads and loads of money so they are very rich and they live in huge mansions I downloaded from the gallery since I'm a terrible builder. I really wish we had more lots in Forgotten Hollow.
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