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5 years ago
"Simburian;c-17597427" wrote:
What other game allows you to have 70 or so families in a Save, in-game with all 200 plus Sims meeting one another and being able to rotate from one family to another? That's what I am currently playing with some ease. It's made for people like me who like to create communities, not just one Sim's story, though that can be done as well. The game needs imagination to play and lots of players don't seem to have it these days.
This game is getting very complicated, tying up one thing to another and I can understand why they are proceeding so slowly in Stuff and Game Packs. What other game can do what Maxis have to do?
I'm sorry, but I don't see the relevance of your argument.
The topic isn't about what the game can do, or whether it has competition. Its about... what are we getting in respect to price tags, (while also discussing at times) vs earlier sims iterations.
Who here on this thread is questioning, or debating the game giving us the ability to build a house, or manage a family?
Yes, the game can do a lot. Fair enough. How is that relevant to the existance of My first pet stuff vs cats and dogs. And if all the content of both packs could have been added to the game, wouldn't it have been a fair argument as well to just add it all with 1 pack, rather than 2?
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