Forum Discussion
7 years ago
"worldofdrakan;c-16804604" wrote:
Miss:
- Burglars
- Home phones and prank calls
- TS2 style memories
- TS2's special cutscenes for significant moments in a Sim's life
- THE IGNORE BUTTON ON CHANCE CARDS
- Wants and fears
- Turns ons/turn offs
- TS2 romantic interactions
- TS2/TS3 style babies that can be carried around, among other things
- Children who are taken away by social workers being able to be adopted by others
- School buses/carpools
- Private schools/boarding school
- Cars in general
- Teaching teens to drive
- The TS2 alien skintone; I'd love for it to be re-introduced as an option someday
- University
- Magic
- Slow dancing
- More than three traits
- A lot of TS3's traits
- CASt
- More aspirations
- Zodiac signs
- Horses, along with birds and other small pets
- Opportunities
- Story progression
- Physical lifetime rewards that you could actually put in your house
- The newspaper
- More careers to choose from
- Open world
- Normal-sized telescopes and the ability to get abducted by looking through them
- TS2/TS3 style Plant Sims
- Imaginary Friends and being able to bring them to life
- Being able to just buy cakes for birthdays or weddings rather than having to make them yourself
Don't Miss:
- Being forced to work with all 25 personality points and them deciding your Sim's zodiac sign for you
- TS3 style memories, how you could get a memory for every little thing, and how they would actually take up space on your save file
- The "room" meter
- Having to purchase a lifetime reward in order to change aspiration
- TS3 style punishments. Getting grounded keeping kids from even going to school? Seriously?
- Punishment and scolding being a completely autonomous action that you could not cancel
- Creepy ice cream trucks stalking your household; It would've been better if they would just show up while out in parks or something
- TS3 zombies
- The neighborhood being automatically populated by expansion and patch content
- Unplayed Sims autonomously becoming supernaturals beyond your control
- Accessories being attached to hairs and outfits rather than being separate
Agree with basically everything in your lists. Few remarks:
- lifetime rewards can be changed by using testingcheats; personally I like the challenge to really having to think that one through before I choose
- for those encountering it: apparently grounded kids can actually go to school when the parent takes them (as a group), which is in fact sort of logical
- there’s a toggle that prevents sims from autonomously becoming supernatural, with one exception (mermaids)
Apart from that, nothing to add. Well, one: I miss rabbitholes being buildings in 4. For me that adds immersion. A sim just disappearing doesn’t work for me.
About The Sims 4 General Discussion
Join lively discussions, share tips, and talk about your experiences in The Sims 4.33,899 PostsLatest Activity: 3 minutes ago
Community Highlights
Recent Discussions
- 3 hours ago